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  1. James Stevenson

    Card/Deck The Simic Combine

    4000 cards?? Woah! How does it play? Are you running doubles of anything?
  2. James Stevenson

    General Does It Takes Two to Tango?

    For the most I trippled up on aggro 1-drops that supported more interesting decks than generic aggro: experiment one Stromkirk noble Champion of the parish Bloodsoaked champion In the old days I ran a singleton bunch of 2-power 1-drops to support aggro, but now my aggro decks have been thought...
  3. James Stevenson

    Card/Deck Restrictive Reanimation (or, tell me about awesome 2-drops)

    Maybe. It takes three cards to pull off and fails to a removal spell. That seems fine. I have players who really love combo and hate that there aren't any in my cube, so I'd be happy to run some fiddly combo like this. And Saffi is super cool in pod, and I love pod.
  4. James Stevenson

    Card/Deck Restrictive Reanimation (or, tell me about awesome 2-drops)

    Did anybody mention this? Saffi Eriksdotter Seems like it could have lots of neat interactions. If your lark or Sun Titan are gunna die you can get them back. All the conditional reanimators return it too. It's even a human, so that nifty angel can reanimate it.
  5. James Stevenson

    Card/Deck Scapeshift in Cube

    360 lands, a box of basic creatures and utility spells draft?
  6. James Stevenson

    General Balduvian Trading Post(s)

    Incredible pun wins every time.
  7. James Stevenson

    Sets Battle for Zendikar Spoilers

    Yeah great timing on Pyromancer's Goggles.
  8. James Stevenson

    Sets Battle for Zendikar Spoilers

    Read the Bones seems pretty much as good to me.
  9. James Stevenson

    Card/Deck The Simic Combine

    Oh yeah good point.
  10. James Stevenson

    General Fight Club

    Funny, it kills her too.
  11. James Stevenson

    Card/Deck The Simic Combine

    I had the same problem, and we actually had a pretty good thread devoted to it. For your perusal: http://riptidelab.com/forum/threads/ug-what-should-i-do-with-my-blue-green-section.842/
  12. James Stevenson

    General Custom Cards: The Lab

    Why not a hybrid of Tarmogoyf and Pack Rat? Like: Parkograt 1GB Parkograt's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. GB, discard a card: put a token into play that's a copy of Parkograt. */*+1 Seems neat.
  13. James Stevenson

    General Custom Cards: The Lab

    Seems complicated. Tarmogoyf is a */*+1 so that it doesn't reach zero toughness if graveyards are emptied. If you don't care about that issue, then you might as well make two */*'s just to avoid complexity. 3GG sounds about right, but pretty boring.
  14. James Stevenson

    Card/Deck What human tribal incentives do you run?

    This thread is pretty old, but just chucking in my two cents: I cut Gather the Townsfolk. If you cast it on turn two with a Champion of the Parish in play, your opponent grones, but at any other time it's pretty bad. On the other hand, some people on here run strong sacrifice packages that would...
  15. James Stevenson

    General Mana Base Brainstorm Thread

    Give me some examples. I was just thinking how utterly boring Devoid is.
  16. James Stevenson

    One Pack One Pick (p1p1 thread)

    I think I might take Crater Lake and play lots of colors. That's what I like to do. But Finks is probably the best.
  17. James Stevenson

    Card/Deck Single Card Spotlight

    Guys stop.
  18. James Stevenson

    Sets Battle for Zendikar Spoilers

    Does this make sense? If it's a 4/4 for 4, we can be sure that your deck is not straight UG. But I'm just nitpicking. I'm not sure what decks an efficient flyer fits into any more. If it was XRG it would super awesome.
  19. James Stevenson

    Sets Battle for Zendikar Spoilers

    I like it! Goes well with Birthing Pod
  20. James Stevenson

    General Balduvian Trading Post(s)

    Aston wins best post award from me.
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