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  1. Jason Waddell

    Article Goat Tribal

    http://riptidelab.com/goat-tribal/
  2. Jason Waddell

    Article ChannelFireball: Ghost of Cubing Future

    Well, right, I just used unbalanced as a filler word. Any game where both players / teams start out with the same resources is "balanced", but can still just suck / be unsatisfying / be boring when played competitively.
  3. Jason Waddell

    Article ChannelFireball: Ghost of Cubing Future

    This is a great post. No, not for everyone, but, I guess the main metric I go for is "rewarding gameplay at high level competitive play". This is likely influenced by my Major League Gaming background. Take a game like Halo 1. The default weapon, the Pistol, could drop an opposing player in...
  4. Jason Waddell

    Article ChannelFireball: Ghost of Cubing Future

    I will say, cards like Armageddon, Upheaval and Sulfuric Vortex did at times create really memorable and interesting games. I don't really miss them though, but perhaps there's a discussion to be had on baking tension and "wow" moments into "fair" cubes? I do find the "tank from Turn 1" games...
  5. Jason Waddell

    Article ChannelFireball: Ghost of Cubing Future

    Yeah, not my best article, although I have gotten some good feedback via email and the RipLab front page. I've had a lot of assorted thoughts that I've been looking for a home for, and hold pretty strongly that "low curve, strong aggro, high removal density" is a winning formula for much better...
  6. Jason Waddell

    Article ChannelFireball: Ghost of Cubing Future

    Here's the argument I would make. You start with 20 life. If you have a low curve, but low power, you can't always properly incentivize actually playing the one drops. I would offer Hannes' original cube. It had a reasonable curve, but the power level was so low that you could just sit around...
  7. Jason Waddell

    The Music Thread

    Speaking of things, Spotify Premium is the best ten euros I spend every month. I cannot say enough good things about the service.
  8. Jason Waddell

    CML's Cube (405, polychromatic)

    I ran double Gargadon for a while in a cube extremely pushed towards sacrifice effects and was surprised by how little work he did.
  9. Jason Waddell

    Card/Deck Vamps

    I think Bloodline Keeper is a pretty shitty lord, and think the "archetype" just needs one cool incentive card, as you can easily reach a high density of good cards that are incidentally vampires and can go in other decks. Duskmantle Seer is cool, and, in a way, supports the lifegain theme...
  10. Jason Waddell

    Card/Deck Single Card Spotlight

    Cathodion is best in unison with the Utility Land Draft: High Market Phyrexian Tower I run him in the Eldrazi cube, where he's pretty sweet and does work. Caleb is actually my favorite CFB contributor and the one I read the most, despite not actually playing Legacy myself.
  11. Jason Waddell

    Article ChannelFireball: Microsealed

    I would keep it in for the sweetness factor. The wish rule is one of the best parts of the format... And I think the Red zenith is the most insane of the bunch in microsealed.
  12. Jason Waddell

    Card/Deck Single Card Spotlight

    Decklist?
  13. Jason Waddell

    Card/Deck Single Card Spotlight

    Seems super narrow, combined with the fact that the flashback costs on a lot of these spells is absurd. Cool card, but I feel like it'd be a lot of work to pull it off, and all for a bit of a gimmick. You'd need to fill with affordable flashback targets like Lingering Souls and Deep Analysis...
  14. Jason Waddell

    Card/Deck Vamps

    I've looked at this before, but there's not a lot of actual incentive cards. Maybe the captain and Kalastria Highborn? Like, Bloodghast just works better with Carrion Feeder than any of these dumb old vampires. Other incentive card: Blade of the Bloodchief
  15. Jason Waddell

    Jonas 360 Cube

    Post of the year.
  16. Jason Waddell

    Article ChannelFireball: Ghost of Cubing Future

    http://riptidelab.com/channelfireball-ghost-of-cubing-future/
  17. Jason Waddell

    General Life Gain as a Thing

    Archangel of Thune Zuran Orb Are you not aroused?
  18. Jason Waddell

    General Life Gain as a Thing

    Would be okay with my cube's three Brainstorms...
  19. Jason Waddell

    General Print this Wizards! (So I can put it in my cube)

    No Power / Toughness. Just an ethereal creature that dies when it ETBs, triggering Kalastria Highborn over and over and over.
  20. Jason Waddell

    General Life Gain as a Thing

    Are there any good ways to stretch the theme into blue?
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