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  1. Jason Waddell

    Card/Deck Chrome Mox

    I've heard it theorized by some pro (can't remember who) that if Chrome Mox were legal in Modern you would see a lot more Turn 1 Dark Confidants. EDIT: I just realized my comment sounds really stupid as worded, considering there are currently no decks that put Turn 1 Dark Confidants on the board.
  2. Jason Waddell

    RipLab Marketing

    https://groups.google.com/forum/?fromgroups#!forum/riptide-laboratory
  3. Jason Waddell

    Card/Deck Mana rocks / Colourless mana fixing

    Sphere of the Suns - My favorite, and managing counters is a really fun resource management thing. Coldsteel Heart - A fun choice, and I have definitely lost games from playing this card incorrectly. Everflowing Chalice - Trinket Mage target, if that's a thing for you. Wayfarer's Bauble -...
  4. Jason Waddell

    Article ChannelFireball: Dragon's Maze Review

    That's a good point Dom. What I was going for was to say that there are no other cards that reward you for dumping your hand (i.e. Hellbent), so a single copy of such an effect isn't one people are going to build around. You aren't going to build your deck to maximize Scrivener, but rather slot...
  5. Jason Waddell

    RipLab Marketing

    I mean, there's also a bit of a PR problem. Well, I was talking to Eric about it once, and our community is a bit of the far left of cube design. There are people who are going to hate certain ideas (and consequently these forums) by virtue of not being traditional. Not that that's a bad thing...
  6. Jason Waddell

    Article ChannelFireball: Dragon's Maze Review

    Hannes, you may be right. I was already at a pretty high word limit. I tried to avoid the reviewing mistake of just stating what the card does and giving the reader the benefit of the doubt for some baseline knowledge. Pacing is definitely an issue with set reviews, so I tried not to overstay my...
  7. Jason Waddell

    Article ChannelFireball: Dragon's Maze Review

    I gotta say there are some truly mean and hurtful people in the Magic community.
  8. Jason Waddell

    General Opportunities and Ideas

    Yeah, I like it better too. Although, for two-players I find hate-drafting 3 cards per pick to be quite mentally taxing. That's 180 card picks you have to make throughout the draft.
  9. Jason Waddell

    General Momir Vig Cube

    Momir, the one format where you can get excited about this card: If I were designing a Momir stack, uh.... well, I'd fill it with fun things that perform differently in that environment. Like Duskmantle Seer! I also think there's the potential to make the environment much more fun than MODO...
  10. Jason Waddell

    General Opportunities and Ideas

    Regarding playing drafts together, does anybody have experience with playing Magic via Skype? I would love to draft decks with TappedOut then play them via Skype. Since we're all cubers, we should have most of the cards (and can proxy the rest), and it would be a fun social experience. I still...
  11. Jason Waddell

    General Opportunities and Ideas

    Hey Vibe, no offense taken regarding multiplayer Grid Drafting. Would it be awful to admit that I never really played the four player variant? People were asking for one on the MTGS forums so I devised one, and a couple weeks later saw Matt Kranstuber raving about it to Andy Cooperfauss on...
  12. Jason Waddell

    Article ChannelFireball: Dragon's Maze Review

    Hi Dom, can you be more precise? If there's anything I can do to improve any of the content I'd love to hear suggestions. For the set review I tried to keep it more general and not push my "fun max" agenda so hard, but there are certainly other things you might not have liked. Language too...
  13. Jason Waddell

    General Opportunities and Ideas

    I think sealed is fun to play but bad as a testing tool. I find Team Sealed far more engaging though. You can even do Team Sealed with two players, hoorah! If you think they are capable of competently implementing a "Cubers License" then you probably haven't seen the Beta... :) (not that you...
  14. Jason Waddell

    Hannes' Novice Cube

    If you're worried about cost I would double up on the cheap efficient aggro creatures (e.g. Rakdos Cackler). Also, if you can only get aggro up to a certain strength, only push other archetypes to that strength as well. Don't let your wallet produce an unbalanced environment.
  15. Jason Waddell

    General ChannelFireball: Learning from Legacy, Part 1

    By conventional cycles of fixing I meant any card that taps for two colors of mana (e.g. ABU, Shocklands), as opposed to Fetchlands. E.g. a 2-color aggro deck wants 1 shockland, but 7 different fetchlands. I have not played RGD unfortunately, but have watched many drafts. It looks pretty...
  16. Jason Waddell

    Article ChannelFireball: Dragon's Maze Review

    http://www.channelfireball.com/articles/cube-design-dgm-review/ Enjoy! Or don't.
  17. Jason Waddell

    General Opportunities and Ideas

    Hi VibeBox, thanks for the thread. Regarding formats, I wrote about a couple that have been quite well liked: http://www.channelfireball.com/articles/cube-design-grid-drafting-and-more/ Neither are perfect, but perhaps they can give you ideas. Regarding an MTGO cube, I personally would not be...
  18. Jason Waddell

    Hannes' Novice Cube

    Are you at 360 cards? Because your gold sections are rather large, especially relative to your fixing. I don't find Boros Mastiff to be an appealing card at all, as Lifelink is largely irrelevant to attacking decks. Aggro still looks super unsupported, and your black curve is outrageously...
  19. Jason Waddell

    General ChannelFireball: Learning from Legacy, Part 1

    I ran Price of Progress briefly, but with the utility land draft it was roasting people for unhealthy amounts of damage. I didn't really find it to be necessary, given how strong red aggressive decks already are. Mostly you want to consider to what extent you want to discourage people from...
  20. Jason Waddell

    General ChannelFireball: Learning from Legacy, Part 1

    Hi guys, just posting this here for posterity, as it's been lost in the site migration. --------------------------------- When looking for ways to improve and refine my cube, my most common approach is to study constructed environments. Not only can this help for finding quality cards that...
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