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  1. Velrun

    General Fight Club

    Naah let’s be adults. No need to discuss it like that with such lengthy arguments over a design like this. The card is unprintable. I am not trying to make you specifically see the truth. Wizards won’t print it. If this was a custom card thread then we would have something to talk about. Custom...
  2. Velrun

    General CBS

    Now that you mention it, they might be thinking of getting rid of scry. That thought never ocured to me before. Maybe they’ll move scry down from evergreen to something they use when the set asks for it but also wants the ability to not help graveyard strategies.
  3. Velrun

    General Fight Club

    Naah it’s broken in (almost) all formats. No need to spend too much time arguing this in here. It’s unprintable.
  4. Velrun

    General Fight Club

    Those are very good examples to prove my point that it won't be more broken than the 2/1 that Karshtakavaar said here Bala Ged Recovery and Shigeki, Jukai Visionary are just barely okay and forgetable outside limited and low-low power.
  5. Velrun

    General Fight Club

    {2}{G} Regrowth can never be powerful because it’s so expensive. It will only be good in grindy control vs grindy control matches. The 2/1 is broken in all formats. You want it in aggro and you want it in control. It’s even hybrid. It’s nuts I tell ya
  6. Velrun

    General [GRN] Guilds of Ravnica

    Same heeeeeeere Or should I say Zuuuuuuuur here
  7. Velrun

    General [GRN] Guilds of Ravnica

    They could learn a thing or two
  8. Velrun

    General Fight Club

    Sagas would also be cool. Sagas..the slow sorceries :P
  9. Velrun

    General Fight Club

    Of those (white ones) I would like to see: {1}{W} Instant: Target creature you control gains ward 2 until end of turn. {2}{W} Sorcery: Disenchant {2}{W}{W} Sorcery: Ethereal Guidance Also none of these would have to be rare or mythic.
  10. Velrun

    General Fight Club

    Thank you @Karshtakavaar for listing the effects Of those (green ones) I would like to see: {1}{G} Instant: Mutagenic Growth {2}{G} Sorcery: Nature's Spiral {2}{G} Sorcery: Prey Upon None of these would have to be any higher rarity than uncommon. They would be fun for limited, useful for some...
  11. Velrun

    General [GRN] Guilds of Ravnica

    Don’t be too hard on yourself @TrainmasterGT We all do this. New shiny cards always look a little more interesting than they do two years after they’ve left Standard.
  12. Velrun

    General CBS

    Dawnbringer Cleric For those curious
  13. Velrun

    General CBS

    @alvoi Maybe surveil is coming back in a set within the next 16 months or so?
  14. Velrun

    General Custom Cards: The Lab

    That was my thought. Is it broken? Not thinking of any hero card specifically.
  15. Velrun

    General Custom Cards: The Lab

    Are there any Hero cards from Hearthstone you would consider balanced compared to Magic if they were to be included into your cube? An example:
  16. Velrun

    General CBS

    Now all we need is more surveil cards besides Consider and Sinister Sabotage lol. That’s a big ask, I know. Laughing at myself a bit here. Oh my.. suddenly realizing this makes.. Search for Azcanta ..a surveil card
  17. Velrun

    General CBS

    YES YES YES!!!
  18. Velrun

    Card/Deck Single Card Spotlight

    In your Zur the Enchanter Commander deck after you've lost your Pemmin's Aura to a counter spell you attack with Zur to fetch Urza's Saga, wait a few turns, let it go to chapter 3, sacrifice, fetch Expedition Map, activate Map, search for Hall of Heliod's Generosity and put into hand, play hall...
  19. Velrun

    General Fight Club

    It would actually be very good at {2}{W} In most cubes
  20. Velrun

    General CBS

    I agree Does anyone (@Chris Taylor ?) have any key look-a-like art lying around that we haven’t talked about a thousand times already? Motive/set/card type irrellevant.
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