Search results

  1. Karshtakavaar

    General Gate Format Musings

    I can read I promise :c Actually makes me like Heap Gate slightly more? Changes the line to: Heap + Promenade → Portal → Plaza → Guildgate for when you feel the need for Greed: {0} → {0} +treasure → {X}{X}{X}{R/P}{c} or {X}{X}{X}{X} (Or save treasures and pretend you took the Slow line) → too...
  2. Karshtakavaar

    General Gate Format Musings

    I'd like to add "Committed": Portal + Plaza → Basilisk → Guildgate: Committed: {R}{R/P} →{R}{R/P}{C} → as Fast or you swap the Guildgate and Basilisk gate to get your t1 development and still be able to cast CCC cards reasonably fast: Committed: {R}{R/P} → {R}{R/P} → {R}{R/P}{R/W}{C} You...
  3. Karshtakavaar

    General Gate Format Musings

    I quite like the Basilisk + Promenade + Plaza + Portal + Guildgate idea even though it turns off wubrg and invalidates the shops start for the simple cosmetic reason of "Not double guildgate" - It feels cleaner to hand someone four lands and say "Pick one of these" than it does to hand them...
  4. Karshtakavaar

    Card/Deck Low Power Card Spotlight

    I've found the Oracle to be pretty disappointing in practice, it's best performance was in a RDW list with a Kari Zev and Young Pyromancer where it was digging for cheap burn spells as a source of reach. Didn't really do anything in the aristocrats sorts of decks other than waste a pick before I...
  5. Karshtakavaar

    General Gate Format Musings

    I'm super invested in this, and of the presented options really like the chaos approach of any two guildgates. I had a think about it when you first posted it and had some musings on supporting like, Workshop Weenie/Affinity (Or whatever colourless artifact aggro deck, my entire thought process...
  6. Karshtakavaar

    General CBS

    I honestly really like that idea, genuinely tempted to do that for my next Duplicate Sealed rather than my current plan for a vanilla pool. Time to start looking for neat cards to use for emblems.
  7. Karshtakavaar

    General CBS

    I'd be interested in seeing a format where you draft your emblem effect. Sort of like Vanguard only you're getting a janky unplayable 5-drop at the start of the game. Massively affects how you build your deck.
  8. Karshtakavaar

    Card/Deck Single Card Spotlight

    I have a lot of nostalgia for Magus of the Tabernacle, but I wouldn't cube it - and I run a lot of cards for nostalgia value. Humility is cool but most of the time I'd rather have a Wrath or a Moat - if there's some cool shenanigan you want to get up to that requires it maybe? I just don't know...
  9. Karshtakavaar

    General Fight Club

    Not sure if this is the place for this, but it's the closest to being the right thread. Would it be nuts for me to make the following swaps in a low-power cube - specifically the Ana grid list linked in my sig? Dimir Charm -> Phenax, God of Deception Shambling Shell -> Pharika, God of...
  10. Karshtakavaar

    General [Design Contest] New Lessons to Learn

    Instead of getting sleep before work, I have instead continued to think about this contest - admittedly mostly from a flavor perspective rather than anything else. To try to get it out of my system, have a second submission:
  11. Karshtakavaar

    General CBS

    I tried this when it was first printed, and I run a -lot- of high CMC stuff. I was hoping it'd be the second coming of Firestorm, but it just isn't. From personal experience, Metalwork Colossus and Ancient Stone Idol give you that feeling while also being very castable without devoting...
  12. Karshtakavaar

    General [Design Contest] New Lessons to Learn

    I like that we both want more Frantic Searches.
  13. Karshtakavaar

    General [Design Contest] New Lessons to Learn

    I'm super interested in Lessons and Learn being more supported, and there's a wealth of MTG lore for future Masters sets to revisit with the mechanic. I don't think they fit the powerlevel proposed at all, but hey I wanted to make cards I would like to cube. Edit: Fixed hybrid mana symbols...
  14. Karshtakavaar

    Ana Grid

    Cube Update! So we're now back from that holiday mentioned in the previous post, and we did indeed get a lot of reps in with the list. I was tempted to include a full write-up of all the decks drafted and how they performed, maybe some tournament report style recounting of specific fun matches...
  15. Karshtakavaar

    General Fight Club

    Clever Impersonator VS Hulking Metamorph VS Mythos of Illuna
  16. Karshtakavaar

    General Fight Club

    While I agree with Zoss's sentiments, for me it's Magpie and Wonder, and I'd be giving Magpie the side-eye. That said, Magpie and Inga are closer in power level - I just like Wonder for it's ability to end a game. Have you looked at some of the Morningtide evoke creatures like Nevermaker...
  17. Karshtakavaar

    Card/Deck Low Power Card Spotlight

    That's exactly why I prefer it TBH :P
  18. Karshtakavaar

    Card/Deck Low Power Card Spotlight

    I actually kinda prefer this: Sword of Vengeance precisely due to it avoiding that feast or famine thing Warhammer has. The defensive keyword being Vigilance over Lifelink is the big difference in my experience, since that (Plus the first strike) really encourages attacking with whatever you've...
  19. Karshtakavaar

    General Macroarchetype Cube or: Who's the Beatdown Cube

    As much as I'm loving spectating this, I feel like I'd take it in a very different direction to achieve the stated goal - the presence of archetypes (Aristocrats, Humans, Reanimator, whatever) seems pretty linked to the mechanics and complexity/word count of the cards in the cube, while theaters...
  20. Karshtakavaar

    General New Deckbuilding Mechanic (Hearthstone Death Knight)

    I used something like this for an early draft version of a MTG RPG that used a 20 card deck. While it was in a totally different context (Decks had no lands, those were part of the "battlemap" for combat, it was a cooperative game, there were other reasons to commit to one colour or split your...
Top