learn//lesson. A very deep pair of mechanics with a shallow cardpool (20 lessons).
Here is my challenge: I'd like us to design a few additional Lesson and Learn cards such that we arrive at a cardpool of 30 Lessons (us designing 10) and however many interesting effects we can staple "Learn." onto. To submit an entry, design one or more "Learn." card and 2-3 Lessons. You can submit as many entries as you want but they've got to be 3-5 card submissions. It's okay if it's just a design, not a full card mockup with art; I'd like to produce a RipLab 'supplemental pack' of Lessons "available for cubes everywhere". There's no hard and fast rule for power level on your designs - a cohesive set can be developed after we all iterate our designs - but I think aiming for stuff in between original Strixhaven power level and ~Modern power level would be awesome.
PRIZES: In mid/late December I'll add a poll to the thread for voting on the forum's favourite designs. I will also, separately, send two winners (chosen at my whim and whimsy) some counterfeit Vintage cards for powered cubing. Thanks!
ALLEZ CUISINE
There are 5 rare Lessons, 1 Mythic, 5 mono-coloured uncommon Lessons, 5 common Lessons that make each school's token, and another 4 colourless Lessons at common. So of the 20 printed Lessons the mechanic was introduced with, 5 are colourless, 5 are hybrid, and then each colour has a rare and an uncommon Sorcery that do various in-colour effects. All 20 Lessons are Sorceries; presumably this was a concession to Limited that allowed for instant-speed Learning without a mid-combat toolbox. In Cube I think we don't need this.Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Here is my challenge: I'd like us to design a few additional Lesson and Learn cards such that we arrive at a cardpool of 30 Lessons (us designing 10) and however many interesting effects we can staple "Learn." onto. To submit an entry, design one or more "Learn." card and 2-3 Lessons. You can submit as many entries as you want but they've got to be 3-5 card submissions. It's okay if it's just a design, not a full card mockup with art; I'd like to produce a RipLab 'supplemental pack' of Lessons "available for cubes everywhere". There's no hard and fast rule for power level on your designs - a cohesive set can be developed after we all iterate our designs - but I think aiming for stuff in between original Strixhaven power level and ~Modern power level would be awesome.
PRIZES: In mid/late December I'll add a poll to the thread for voting on the forum's favourite designs. I will also, separately, send two winners (chosen at my whim and whimsy) some counterfeit Vintage cards for powered cubing. Thanks!
ALLEZ CUISINE