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  1. Mondschwein

    Card/Deck Low Power Card Spotlight

    Split-Tail MikoKithkin Daggerdare any experience with these in lower powered environments?
  2. Mondschwein

    Combat Trick Centric Cube

    hey there, and welcome to the lab my current cube project also revolves around making combat tricks viable, not by having the emphasis on them but by lowering the power of removal in certain ways (conditional or mostly damage based so a combat trick could counteract to the removal) hard removal...
  3. Mondschwein

    General "Looking for a card"-Thread

    Guys that produce tokens when they die, so it's not all bodies at once.
  4. Mondschwein

    Hearthstone

    I really like the new Legacy/Classic Mode
  5. Mondschwein

    General Fight Club

    I like the plaguelord better tbh It's a fine card, though, better than Skirsdag Cultist
  6. Mondschwein

    General Fight Club

    Yeah, I know about all the sac outlets, thank you guys. :D I just wanted to know what you have to say about the three sac outlets I mentioned. if you want to get an idea about my powerlevel, those are the ones I'm considering: Carrion Feeder, Bloodflow Connoisseur, Hobblefiend, Ravenous Harpy...
  7. Mondschwein

    General Alternative Win Conditions

    LabMan und 2ndSun are great. those are also the only alternative wincons I really like.
  8. Mondschwein

    General Fight Club

    Thallid SoothsayerBushmeat PoacherSkyclave Shadowcat if you support aristocrats and also support +1/+1 counters (although you don't want the counters deck to be overbearing). I dislike Dark-Dweller Oracle since it's not good as a reactive outlet. Soothsayer has a weak body and is mana...
  9. Mondschwein

    General [STX] Strixhaven Spoilers

    Every school has Magecraft, but doing completely different things with it. I'd actually like that.
  10. Mondschwein

    General Fight Club

    Mayor of AvabruckHowlpack Alpha vs Nightpack Ambusher yeah, they might not compare too well at first glance, but I heavily support flash in Bant and want one of them as a payoff (since they're similar in what they do). I really like how the werewolves play, and since I got a lot of instants in...
  11. Mondschwein

    General CBS

    Fellow Riptidians, I want to talk about mana sweet spots. This is pretty relevant when crafting an environment, and I think you're doing good with what you learned from limited, since cube decks usually also have a deck size of 40 and therefore a similar land:spell ratio. I just wanted to ask...
  12. Mondschwein

    General [STX] Strixhaven Spoilers

    I actually looked up cards with replicate on scryfall on sunday, because I want to include Stream of Thought to my cube and dislike having keywords only once in it. :D EDIT: which is why I'm really looking forward to the spoilers of this set! might actually get better than I thought.
  13. Mondschwein

    General [STX] Strixhaven Spoilers

    I read males. can't be unseen.
  14. Mondschwein

    Card/Deck Single Card Spotlight

    Divine Reckoning never tested it (always wanted to do so, though) but this already looks like a more interesting version of single combat, since it's like a two times 'more-than-1' removal for Wx control.
  15. Mondschwein

    General [STX] Strixhaven Spoilers

    Magecraft gets me hyped, looks way more interesting than Prowess, especially since my cube doesn't really care about artifacts/enchantments.
  16. Mondschwein

    General [STX] Strixhaven Spoilers

    Yeah, I'd actually love to see the storage cycle completed. Another cycle someone mentioned on the German forums: the Odyssey filter lands, or signet lands.
  17. Mondschwein

    General The Sets of 2021

    Innistrad from 7 to 10
  18. Mondschwein

    General The Sets of 2021

    That's definitely not what I was trying to say. A few years ago, when I revisited Innistrad as a set for draft/cube, I got sooo excited and have it 10/10 since. Before spoilers, I'd rated Kaldheim 6/10 and Strixhaven also 7/10, TSR 8/10.
  19. Mondschwein

    General Fight Club

    I still like them both and fail to see why one should be reasonably stronger in a vacuum, since you're playing both for synergy/deckbuilding purposes in the first place.
  20. Mondschwein

    General CBS

    yeah, they suck ass, but they have great art on them
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