Day: 025
Set: Throne of Eldraine (ELD)
Release Date: October 4, 2019
Cards: 269
Design & Development: Mark Rosewater (lead), Peter Lee, Andrew Brown, Dan Burdick, Ethan Fleischer, Mark Gottlieb, Mickey Cushing, Pete Ingram, Sam Stoddard, Kelly Digges, Cynthia Sheppard
Art Direction: Cynthia Sheppard
All New Cards, Sorted by ELO: Link
Wow, I clicked on random card on scryfall and ended up with Taste of Death, so here we go with a real banger of a set. It broke many formats, but nothing can break cube of course. How ever, anyone interested in the history of Eldraine, Cardmarket just uploaded this sweet video on it:
Personally, I loved eldrain. It introduced adventures, beautiful showcase frames, had a great retail limited format and even had some mono color support for my CCC. Today, I am cubing 16 cards from ELD, ten of which have an adventure. Adventures are really cool, they give you some extra value to your creature without spamming too many etbs. They add flexibility like kicker does and they also work with prowess-style themes.



Even somewhat dorky adventure cards like Rimrock Knight become appealing once you realised how free they really are. They really helped me to establish
prowess as an archetype, since they always are a noncreature spell and a threat in one card.
Form my Casul Champions Cube, the mono color support in Eldraine also helped a lot.



I will die on the hill that supporting monocolor adds to a format more than it takes from it. Ayara turned out to be the perfect sign post card for my idea of mono black. And Clockwork Servant is perfect in what it does, because you can play it in mono blue and mono red alike.
Throne of Eldrain also gave us my candidate for the most beautiful magic card ever:
That being said, my vote for the best design would go to this little stinker (actually probably smells pretty nice):

It is not easy to design a colorless 1-drop that can be played in aggressive decks but still feels fine for just a generic mana compared to colored choices. And Gingerbrute does that so well, that you see it in cubes of very different power levels. It's flavorful (hehe) evasion mechanic works and I've won at least one game because I could sac my Gingerbrute for three life when I needed to.
Set: Throne of Eldraine (ELD)
Release Date: October 4, 2019
Cards: 269
Design & Development: Mark Rosewater (lead), Peter Lee, Andrew Brown, Dan Burdick, Ethan Fleischer, Mark Gottlieb, Mickey Cushing, Pete Ingram, Sam Stoddard, Kelly Digges, Cynthia Sheppard
Art Direction: Cynthia Sheppard
All New Cards, Sorted by ELO: Link
Wow, I clicked on random card on scryfall and ended up with Taste of Death, so here we go with a real banger of a set. It broke many formats, but nothing can break cube of course. How ever, anyone interested in the history of Eldraine, Cardmarket just uploaded this sweet video on it:
Personally, I loved eldrain. It introduced adventures, beautiful showcase frames, had a great retail limited format and even had some mono color support for my CCC. Today, I am cubing 16 cards from ELD, ten of which have an adventure. Adventures are really cool, they give you some extra value to your creature without spamming too many etbs. They add flexibility like kicker does and they also work with prowess-style themes.
Even somewhat dorky adventure cards like Rimrock Knight become appealing once you realised how free they really are. They really helped me to establish
Form my Casul Champions Cube, the mono color support in Eldraine also helped a lot.
I will die on the hill that supporting monocolor adds to a format more than it takes from it. Ayara turned out to be the perfect sign post card for my idea of mono black. And Clockwork Servant is perfect in what it does, because you can play it in mono blue and mono red alike.
Throne of Eldrain also gave us my candidate for the most beautiful magic card ever:
That being said, my vote for the best design would go to this little stinker (actually probably smells pretty nice):
It is not easy to design a colorless 1-drop that can be played in aggressive decks but still feels fine for just a generic mana compared to colored choices. And Gingerbrute does that so well, that you see it in cubes of very different power levels. It's flavorful (hehe) evasion mechanic works and I've won at least one game because I could sac my Gingerbrute for three life when I needed to.