I like creatures. You probably like creatures. Creatures are an integral part of Magic. Creatures are an integral part of Cube. The same can be said of lands, instants, sorceries, enchantments, artifacts, and, by now, planeswalkers. But there's one common type of spell that barely shows up in most cubes, and that's the aura. Sure, Pacifism is technically an aura and Rancor isn't exactly rare, but by and large the consensus is that, in the words of a veteran Riptidean, the juice just isn't worth the squeeze in most cases. But what are some cases where the upside outweighs the risks? Or, more importantly, what makes an aura incentivize healthy amounts of risk in our gameplay? There is clearly a tipping point; +20/+20 and unblockable for would be overpowered for most people's cubes and likely unhealthy for the rest. But what are some examples of auras you've found to promote good tension? For context, I'm asking because I like board-based gameplay, and the possibility of promoting a creature into a Baneslayer seems better than trying to hit the saturation point for Baneslayers. My hypothesis going into this is that a good aura must contribute at least one of the following:
a) evasion
a.5) soft evasion (menace, skulk, trample) and something else
b) an absurd amount of stats at a cheap price point (e.g. All that Glitters)
b.5) a way to auto-win combat (deathtouch, first strike) and something else
c) some sort of protection
d) replacement
e) another cool effect that somehow justifies the mana investment (e.g. Splinter Twin)
Does this sound right to you? Incomplete? I'm listing some that I like here, but most are the usual suspects. Please dump your favorites here! Note that I'm not looking for auras that are removal or world enchantments in disguise.
a) evasion
a.5) soft evasion (menace, skulk, trample) and something else
b) an absurd amount of stats at a cheap price point (e.g. All that Glitters)
b.5) a way to auto-win combat (deathtouch, first strike) and something else
c) some sort of protection
d) replacement
e) another cool effect that somehow justifies the mana investment (e.g. Splinter Twin)
Does this sound right to you? Incomplete? I'm listing some that I like here, but most are the usual suspects. Please dump your favorites here! Note that I'm not looking for auras that are removal or world enchantments in disguise.