Wasn't sure where to post there, but here is LSV, yet again, in the vintage cube breaking down an archetype that we often have trouble designing around here: storm.
The games are great as well, but the draft itself is very helpful. He identities that storm as an archetype should be rooted in UB, with the ability to audible into reanimator, and the final deck is a great example of that principle in action. Brain freeze is a storm kill condition/self mill to turn on reanimation, and his two main reanimation targets (palinchron and griselbrand) also support the storm plan.
I often like to talk about archetype color pairs and sub decks within a color pair, and this is a great example of why and how you would do this as an organizing principle. Even though we have excellent fixing that enables free splashes, the core of the deck, and the archetype, is rooted in UB.
I also like how he identifies some of the janky storm cards (empty the warrens) that I get tired of seeing. Red, a lot of times, ends up being a red herring as far as providing storm kill conditions, with cards like young pyromancer and guttersnipe not being anywhere close to where you really want to be, as well as the aforementioned empty.
Also, the way that he mass generates mana in this cube operates on the same theory as the penny cube, rooted in urza's block untap mechanics, coupled with effects that double mana production. However, instead of using bouncelands built organically into the format, the vintage cube uses cards like high tide and heartbeat of spring.
This seems correct to me, with the primary difference between the power level of the supporting cards, and the configuration of the mana enchancers (lands vs. spells).
I watched all of these yesterday. Cool games, but (here comes Debbie Downer) I wonder how they looked from the other side.
Magiccards.info is actually the best once you learn their search syntax.Gatherer gets borked every time I try to use it. I'm convinced cubetutor is the best way to look up cards now.
Magiccards.info is actually the best once you learn their search syntax.
I often like to talk about archetype color pairs and sub decks within a color pair, and this is a great example of why and how you would do this as an organizing principle. Even though we have excellent fixing that enables free splashes, the core of the deck, and the archetype, is rooted in UB.
I also like how he identifies some of the janky storm cards (empty the warrens) that I get tired of seeing. Red, a lot of times, ends up being a red herring as far as providing storm kill conditions, with cards like young pyromancer and guttersnipe not being anywhere close to where you really want to be, as well as the aforementioned empty.
Also, the way that he mass generates mana in this cube operates on the same theory as the penny cube, rooted in urza's block untap mechanics, coupled with effects that double mana production. However, instead of using bouncelands built organically into the format, the vintage cube uses cards like high tide and heartbeat of spring.
I guess my question is, does the storm deck need to win in one massive turn to be a successful storm deck? Or can it do a variety of things and maybe at the end win with a 4 storm count Tendrils of Agony? What's wrong with that? Isn't that more interactive anyway since a lot probably happened on both sides to make an 8 life drain lethal? Not even sure we fully disagree either. I think you are arguing this idea of overlapping mechanics, so I'm a bit surprised that the reanimator overlap seems good to you but the spells matter overlap seems bad (or am I misunderstanding?) If anything, the latter feels more natural to me since storm decks inevitably pack a billion spells (might as well have a dual purpose). Then again, I am not a good storm drafter so could be way off base here.
BTP on Aug 24 said:Is RoboRosewater open source?
Maybe its just your browser? I was just there. :/
Does anyone have a link to Balduvian Trading Post? All my googling just leads me to the actual card, and I'd like to witness this madness for myself.
Man, I've made myself look like an idiot twice now in this thread. I'm gonna go home and have a good cry into my pillow now.
I'd genuinely feel bad if you were not in on this joke, so I'm going to spoil it.
There is no such place. It's a fictitious forum where the posters are so out in left field, it makes Riptide look conservative. This is one of those inside jokes like Stormblood Berserker "pitches to force".
Sadly, magiccards.info might be dead. Still no updates for Eldritch Moon and it still thinks Fate Reforged is in Standard. The rumor is that the owner stopped updating it when he sold mtgsalvation, which he also owned.Magiccards.info is actually the best once you learn their search syntax.