General CBS

No problem. I just realised that I linked to Google main page rather than the search results, which may have come across as a bit patronising, so sorry about that.
 
This probably has the interest of no one but I made a visual list of all the playable lands in the game in my opinion.

Playable Lands:
https://cubecobra.com/cube/list/da3e467c-6e23-4c7c-94c1-4fed03c72da2?view=spoiler

Overview:
https://cubecobra.com/cube/overview/da3e467c-6e23-4c7c-94c1-4fed03c72da2

I was tired of always looking through 75 % unplayable lands whenever I wanted to look for forgotten gems. What is playable and what isn't is totally dependent on the format so I wasn't very strict or harsh when evaluating. For instance there's both Terramorphic Expanse and Escape Tunnel because some formats might need both.

I have been updating it after each set since March of the Machine and have no plan on stopping.
 
True... but that's assuming that a grind-y deck wants the depletion lands. They're for decks that want to be here for a good time, not a long time.
 
We are 3,5 hours away from the next reveal stream that will cover the next 6 months of Magic.

Bloomburrow
xAC (?)
Modern Horizons III (Eldrazi cover art @Brad )
Outlaws of Thunder Junction

Not sure if it will be on Twitch like always. This commercial I saw on Magic’s Facebook says Twitter X and later YouTube.

Have fun :)
 
I listen to too many Magic podcasts, but was struck by the similarities between a recent episode of Lucky Paper Radio about emergent cube design and the most recent Mark Rosewater episode about designing synergies into retail sets. Both adopted a branching approach, that would then seek to cross-link between nodes on that framework.

Time to redesign my cubes.
 
Top