thankfully, i don’t have such a policy
I'm definitely not a fan of how the border "fades out" on extended art cards. I feel like the Japanese mystical archives had the right idea about how to handle it:
in a word, yes. of the two, i think sagas are cooler in general. that said, if you have regular drafters, you could “teach” one first and then work in the other once mastery over the first has been attainedDo you guys think it is confusing to run Sagas and Classes in the same cube? For newbies drafting it, I mean? Will they mix them up or be irritaed when they just understood how one thing works and then they see the other (with mana costs to level or with chapters for example). I know they don't look identical, but still, I am hesitant to add a class. I'm only running two sagas at this point btw.
this definitely mitigates it a lot, i would be much more worried if there were, for example, a bunch of sagas and one class cardI was hoping for "nah, that's no problem, it's super ovious", but thanks for telling me the truth.
Maybe it's less bad with only 2 sagas and 1 class in a 680 card cube, as they are less likely to be opened in the same pack or even in the same seat?
You'ld have to fool around with the API to do that. There is a way to request only the art_crop, but I have no experience in using the API, so I can't help you further than this, unfortunately.Is there a way to use scryfall to grab all the art from a set/block/search? I feel like there is, but I don't know enough. @Onderzeeboot
Lol I'm just trying to think of something funny for the kids, but that makes sense.I drafted Alpha once (online, not IRL) which is and isn't the same as what you describe. My deck was nine Circles of Protection spread throughout all five colors and forty-two cards so that I could win by mill. It was about as fun as you'd think for the first couple of hours, but when we got to the second match it started to get a little stale and I think most intentionally shitty draft experiences are like that.
Anyone ever played with a cube full of intentionally shitty cards? How was the experience?
Or any cube designed for absurdity, really.
Wow. That card shouldn't work like that, but it does ...I played a reject rare draft once, and walked away with a Yawgmoth's Will that one of the richer drafters threw in as a joke because it is pretty abyssmal in a format full with expensive underperformers (it was only $15 or so back then, oops). My MVPs were the two Phyrexian Infiltrators that I picked up. Turns out is a good price to swap your worst creature with their best
Sounds like a sweet 19-20 land limited format. I mean, I imagine that a basic land is better than half the cards in the draft!I played a reject rare draft once, and walked away with a Yawgmoth's Will that one of the richer drafters threw in as a joke because it is pretty abyssmal in a format full with expensive underperformers (it was only $15 or so back then, oops). My MVPs were the two Phyrexian Infiltrators that I picked up. Turns out is a good price to swap your worst creature with their best
CorrectSounds like a sweet 19-20 land limited format. I mean, I imagine that a basic land is better than half the cards in the draft!
But was it fun?I once played the “Power Min Cube” a friend of mine had made. His design phisolophy was to do the opposite of a power max cube. With each set release he would go over the cube and cut the best card.
The cube ran powerhouses like
and
Fun fun as in we laughed a lot.But was it fun?