I have my first attempt of "Powered Utility Lands" for my cube. One for each colour pairing. Please remember that my cube is powered and high synergy focused, so these abilities may seem over the top, but are really meant to make fair decks more competitive compared to the unfair ones. That said, please let me know what you think.
Simic------------------------
Novijen
t: colorless
t: choose one:
put a 1/1 on each green or blue creature that entered the battlefield
put a 1/1 on each creature with 1/1 counter
-------------------------------
Izzet--------------------------
Nivix
t: colorless
r/u, t: exile the top card of your library. Until the end of turn, you
may play the exiled card.
-------------------------------
Golgari------------------------
Svogthos, the Abyssal Tomb
t: colorless
bg: until end of turn, becomes an x/x elemental plant zombie
creature, where X is the number of cards in all graveyards.
-------------------------------
Boros--------------------------
Sunhome, Legionnaire Fortress
t: colorless
wr,t: Until end of turn, target creature gains two of the following:
Haste, Vigilance, Doublestrike, Lifelink, +2/+2
-------------------------------
Gruul--------------------------
Skarrg, Colliseum
t: colorless
rg, t: Until end of turn, target creature gains Trample and gets
+x/+x, where x is its power. Sacrifice that creature and a land
at the end of turn.
-------------------------------
Selesnya-----------------------
Vitu-Ghazi, City-Tree of Growth
t: colorless
gw, t: Untap up to 3 other lands, then choose one:
- Creatures you control get +2/+2 until end of turn.
- Look at the top 3 cards of your library. Choose a permanent
card from among them. Reveal it and put it into your hand. Put
the rest on the bottom in any order.
-------------------------------
Rakdos-------------------------
Rix Maadi, Palace of Chaos
t: colorless
rb, t: Each player puts a creature card in their graveyard onto the
battlefield under their control. Each player loses life equal to
their returned creature's converted mana cost.
-------------------------------
Azorious-----------------------
Prahv, Spires of Power
t: colorless
uw, t: Creatures you control gain flying until end of turn.
-------------------------------
Orzhov-------------------------
Orzhova, Church of the Counsil
t: colorless
wb, t: Put a permanent with X converted mana cost or less from
your graveyard onto the battlefield under your control, where X
is equal to the number of lands you control.
-------------------------------
Dimir--------------------------
Duskmantle, Underground Keep
t: colorless
ub, t: Up to two target players put the top three cards of his or
her library into his or her graveyard.
-------------------------------
I may boost Gruul as it and selesnya are the least played guilds.