List ideas here. They can be things that you already have opinions on (and would like to see advertised), or things you would like to learn more about yourself.
Every single comment Grillo makes.
That guy is insightful!
I should probably write about the lands thing. It's really good.
- fringier archetypes... UB Tezz etc.
- Articles on archetypes that people could implement within their cubes; like that GW Lifegain article on CFB got me into Cube in the first place
- With fixing as good as it is, what incentives do you need to push people into fewer colors?
With fixing as good as it is, what incentives do you need to push people into fewer colors?
I would like a sort of compressed article of the Perfect Imbalance thread. I have read bits and pieces of it, but when all I see is walls of text, my attention span goes elsewhere. There is some pure gold in there and I would love that it could get extracted for myself and non-riptiders to drown in pure unadulterated cubing theory.
Squad cubing is another avenue that only has just been scraping the surface. It seems like a great way to burn through cube ideas quickly. Would love to see what more it has to offer (respect to Blacksmithy for being the pioneer).
An updated version of drafting methods with less than 8 people. Some more methods have been devised since the last one. How do the decks play compared to the older drafting methods?
An updated version of drafting methods with less than 8 people. Some more methods have been devised since the last one. How do the decks play compared to the older drafting methods?
I have updates to Grid and Tenchester that make it way better.
I would like to see those. I am forever on a quest for an engaging 2-player cube experience.
I would like to see some report style articled where an idea was tried out and we present our results from that trial run. Preferably in the style of analysis -> guess of game play impact -> ' tourney report ' -> evaluation and some more analysis. Doing some hard work and not just theory crafting.
Just get you drafters to help. We all sit down and shuffle everything together and shoot the shit, it's nice.Shuffling! This is the biggest stack of cards I've ever had to shuffle and I hate it. What is your Really Thorough shuffle when you need to un-sort your color-sorted stacks? What's your quick shuffle method when you believe it's already pretty decently randomized?
Shuffling! This is the biggest stack of cards I've ever had to shuffle and I hate it. What is your Really Thorough shuffle when you need to un-sort your color-sorted stacks? What's your quick shuffle method when you believe it's already pretty decently randomized?
Also, the pros and cons of alternative draft formats! I've played grid draft a few times now, but waddell recently mentioned that as a draft format it's sloppy and imprecise, which rewards generalist decks and restricts narrow decks. I'd never thought about that before!