Dom Harvey
Contributor
lands are great
Pushed ZEN/WWK cycle:
Purging Plain (liked anotak's card and couldn't think of something for white)
Land
Purging Plain enters the battlefield tapped.
When Purging Plain enters the battlefield, exile target creature you control, then return that card to the battlefield under your control.
T: Add W to your mana pool.
Whirling Wash
Land
Whirling Wash enters the battlefield tapped.
When Whirling Wash enters the battlefield, tap or untap target permanent.
T: Add U to your mana pool.
Moaning Moor
Land
Moaning Moor enters the battlefield tapped.
When Moaning Moor enters the battlefield, return target creature from your graveyard to your hand.
T: Add B to your mana pool.
Surging Sands
Land
Surging Sands enters the battlefield tapped.
When Surging Sands enters the battlefield, target creature gains haste until end of turn.
T: Add R to your mana pool.
Churning Copse
Land
Churning Copse enters the battlefield tapped.
When Churning Copse enters the battlefield, put target card in your graveyard on top of your
library.
T: Add G to your mana pool.
Obelisk of Ugin
Land
Hideaway
T: Add 1 to your mana pool.
1, T: You may play the removed card without paying its mana cost if you control seven or more nonland colourless permanents.
Captured Township
Land
Captured Township enters the battlefield tapped.
Raid - When Captured Township enters the battlefield, return a land you control to its owner's hand unless you attacked this turn.
T: Add 1R to your mana pool.
Primal Shelter
Land
T: Add 1 to your mana pool.
Ferocious - G, T: Target creature you control with power 4 or greater gains hexproof until end of turn.
Slaughterhouse Shrine
Legendary Land
T: Add B to your mana pool.
Morbid - T: Add BB to your mana pool if a creature died this turn.
Rallying Point
Land
Rallying Point enters the battlefield tapped.
T: Add 1 to your mana pool.
Fateful hour - If you have 5 or less life, Rallying Point has T: Add WUBRG to your mana pool
Stirring Silo
Land
Stirring Silo enters the battlefield tapped.
T: Add 1 to your mana pool.
Landfall - If you had a land enter the battlefield under your control this turn, Stirring Sileo has T: Add 2 to your mana pool.
Pushed ZEN/WWK cycle:
Purging Plain (liked anotak's card and couldn't think of something for white)
Land
Purging Plain enters the battlefield tapped.
When Purging Plain enters the battlefield, exile target creature you control, then return that card to the battlefield under your control.
T: Add W to your mana pool.
Whirling Wash
Land
Whirling Wash enters the battlefield tapped.
When Whirling Wash enters the battlefield, tap or untap target permanent.
T: Add U to your mana pool.
Moaning Moor
Land
Moaning Moor enters the battlefield tapped.
When Moaning Moor enters the battlefield, return target creature from your graveyard to your hand.
T: Add B to your mana pool.
Surging Sands
Land
Surging Sands enters the battlefield tapped.
When Surging Sands enters the battlefield, target creature gains haste until end of turn.
T: Add R to your mana pool.
Churning Copse
Land
Churning Copse enters the battlefield tapped.
When Churning Copse enters the battlefield, put target card in your graveyard on top of your
library.
T: Add G to your mana pool.
Obelisk of Ugin
Land
Hideaway
T: Add 1 to your mana pool.
1, T: You may play the removed card without paying its mana cost if you control seven or more nonland colourless permanents.
Captured Township
Land
Captured Township enters the battlefield tapped.
Raid - When Captured Township enters the battlefield, return a land you control to its owner's hand unless you attacked this turn.
T: Add 1R to your mana pool.
Primal Shelter
Land
T: Add 1 to your mana pool.
Ferocious - G, T: Target creature you control with power 4 or greater gains hexproof until end of turn.
Slaughterhouse Shrine
Legendary Land
T: Add B to your mana pool.
Morbid - T: Add BB to your mana pool if a creature died this turn.
Rallying Point
Land
Rallying Point enters the battlefield tapped.
T: Add 1 to your mana pool.
Fateful hour - If you have 5 or less life, Rallying Point has T: Add WUBRG to your mana pool
Stirring Silo
Land
Stirring Silo enters the battlefield tapped.
T: Add 1 to your mana pool.
Landfall - If you had a land enter the battlefield under your control this turn, Stirring Sileo has T: Add 2 to your mana pool.