Ughhhhhhhh I dunno. You want Delve -> Pod -> Eldrazi to be the line?
Ughhhhhhhh I dunno. You want Delve -> Pod -> Eldrazi to be the line?
Ughhhhhhhh I dunno. You want Delve -> Pod -> Eldrazi to be the line?
Design is hard, man.
The original thought behind Elementals was to have random Evoke guys setting off Morbid triggers, some tech with Undying Evil, then Horde of Notions as kind of a one-off incentive card to rebuy Mulldrifters and that kind of nonsense. Perhaps many of the other incentive cards are not super effective.
Fist of Suns feels like it does basically nothing in this format. You need a high density of cards with costs that are a lot harder than to make it a thing.
Crpyt Ghast and Urborg, Tomb of Yawgmoth feel off. What deck in this cube is going to want a ton of black mana and why?
Ignore Tzen on Splatter Thug and Shadowmage Infiltrator, those are fine!
I think your fetch : fetchables ratio is off. I have picked up an early fetch multiple times, only to fail at finding the corresponding dual. Maybe replace the Flood Plains cycle with another fetchable cycle?
I did a thing: http://www.cubetutor.com/cubedeck/592854
I couldn't really figure out how to make Scapeshift work, but I guess its silly with Tireless Tracker. I think this deck wants to stall for awhile then drop big things or swing with lands maybe. Not sure if the deck works though.
As for things people have brought up on this thread:
As far as the elementals go, I like Nevermaker here because its versatile, cares about dying, combos with Crystal Shard. Slithermuse is also a pretty sweet way for fast decks to have a late game vs slow decks. Tornado Elemental seems pretty cool, not sure if its good enough.
Pod is cool but it is a bit of a color pie break and I feel like WotC is going to have a hard-on for submissions that conform to the color pie in some meaningful ways. You're probably going to have to explain that there isn't enough fixing for the format to be full 5 color like the legendary cube was.
Random thinky thoughts about the cube:
Joraga Treespeaker feels like it ramps a lot faster than the rest of the format's ramp. I'd rather have other colors in this format than a Sol elf.
Coalition Relic is really good ramp and 5c fixing, this might be bad because its outside of the color that does ramp and fixing well. One of the Legacy Cube updates butchered the mana rocks for this reason. Maybe its fine, I just have bad memories of what that card did to my environment.
Naya Hushblade 1 of with the rest of the cycle 2 of?
Ajani Steadfast is bothering me because its breaking 1 walker per color symmetry I'm also biased against lifelink and pump on the same card.
Only 2 Brainstorm?
Ritual of the Machine exists? Huh...
Splatter Thug feels meh and boring. No love for Rockslide Elemental or even Lavacore Elemental?
Is Hunger of the Howlpack worth spending a card on in this format?
Shadowmage Infiltrator is so uninteractive and blatantly powerful. No love for Psychatog?
Is the format really grindy enough for Increasing Ambition? Why not Diabolic Intent for the sac theme?
We can definitely be more creative than Coralhelm Commander without a Merfolk subtheme. No love for Chasm Skulker?
Multiple Zulaport Cutthroat over Blood Artist to support the sac deck more by not hating on it? Is that a thing?
Rally the Ancestors is playable in this cube right? I feel like that deck is almost completely here.
Ignore Tzen on Splatter Thug and Shadowmage Infiltrator, those are fine!
I think your fetch : fetchables ratio is off. I have picked up an early fetch multiple times, only to fail at finding the corresponding dual. Maybe replace the Flood Plains cycle with another fetchable cycle?
Those would be awesome for the five color decks. It's pretty hard to cast Etched Oracle for full. Alice at the moment. I see there should be about enough fetchables, but at 540 it's pretty hard to see both one of two or three fetches and one of three fetchables in your colors I guess? Maybe the answer is more land? How many mana fixing do you play in a 360 cube that's geared towards five color decks? That should be pretty easy to translate to 540, right? Even when I prioritized mana fixing lands at every opportunity, I ended up with less than 10!I kind of also thought about Tri-lands and Vivid lands for this cube, but I'm not sure.
For the evoke synergies. Any more cards like this?
Hmm... In my own 450 cube, I run 55 fixing lands (10 of which you get for drafting a multicolored card). To my own surprise I have a 1 : 1 ratio as well, as far as fetches vs. fetchables go. This translates to 66 lands at 540, which I personally would round up to 70. I wouldn't mind cutting the manlands. They're sweet, but it's also drafting on easy mode because they're just so good! They are, however, originally from Zendikar, so pretty flavorful for an Eldrazi Domain cube.I can add more lands. More Shocks? Problem is lands should ideally support domain, and things like Manlands don't do that. It's possible that cutting all the manlands for another cycle of shocks is correct. Or just bolstering land count? I'm running the equivalent of like, 43-44 fixers if this were a 360 cube, but that could be bumped. On average it will be about 5-6 fixers per player, with the idea that you go to green and other stuff for further fixing if you need.
Sentinel of the Eternal WatchReplacement for Sun Titan?
needs more X-spells anyway, if you want to support Rosheen. There's not a single red-green X-spell in the cube, when there are a few very satisfying options!Suggested mana sinks?
Where are the Dreamscape Artists then?Blue was kind of envisioned as the "base"domain color, along with green, if you will.