But we have to ask the real question: Where are greater tanuki's gigantic testicles?
Maybe that's why it's an enchantment? Sounds like a better flavor explanations than WotC's ...
But we have to ask the real question: Where are greater tanuki's gigantic testicles?
Thanks for your passionate post, it reminded me why I run the reanimator package. I`ll go with Titanoth Rex and Waker of Waves, the turtle is not splashy enough for me.Rex is awesome for reanimator. ...
I would go with the giant if you already run other adventure cards. Otherwise I think the tanuki is easier to parse, even though the enchantment type is very unexpected.Brings up an interesting question....
v. ?
Context: Medium powered cube with a small reanimator package:
vs. vs.
How many of these would you run? And which of these?
I like how these cards are two combo pieces in one (fatty + discard) for the reanimator archetype and are still relevant if you don`t draw into your reanimation.
It's a weird card. I never see anyone talk about it, but it's far too strong for my tastes.fwiw taranika is cool and a very fast clock, depending on your power level might be too fast, or if you’re me, not enough
I think there is some overlap as Kyodai also enables you to attack with a fragile creature that could not safely do so otherwise. (This is part of the / archetype in my cube)Definitely Taranika, if that example list is anything to go by.
In all seriousness, the two cards have very different roles. Taranika upgrades your aggro dorks and utility creatures into actual threats, while Kyodai is more interested in protecting a single important permanent.
(Also, compared to the cards you're using as examples for your 5-color archetype, Kyodai is kinda disappointing, since it's literally just a huge flyer. I'd almost say that Paragon of the Amesha or Dragonsoul Knight are better rewards for going 5-color, and neither card is particularly good.)
Great insight, thanks. The ceiling of Kyodai eating 2 of your attackers and then swinging back at you for 8 in the air probably feels pretty bad, especially since you can not do much about it on the other side of the table.Turning some random dork into a 4/4 feels much more rewarding imo (even if you just Hit a 1/1 Flyer.) and
can also be good with +1/+1 counters while the dragon is more like a gotcha card. I have come to prefer the former over the latter in my cube building.
And not as interesting as all the other white three drops for those of us on the knife's edge between the two.too good for low power, not good enough for max power
This might sound a little heretical, but I'm of the opinion that you don't need to maximize agency in all your card slots. It's OK to have some cards that are literally just "attack with me every turn, kthxbai", because that pushes the game forwards.
This is big trueAttacking is better than not attacking
One piece of compelling synergy (and the reason I'm running the card) is +1/+1 counters synergizes real well with setting base p/t, so this can be +4/+4 with some cards.And not as interesting as all the other white three drops for those of us on the knife's edge between the two.
I tested it for four months or so, saw it hit the table maybe once. Honestly, the double pip in the cost was a killer besides its power level and lack of compelling synergy.
I think these are fairly close. Barbarian Ring has a cheaper activation cost and can target anything, but it's harder to turn on, and you can't dodge the life loss when you tap it for mana. FWIW, CubeCobra currently has Barbarian Ring pegged at an ELO of 1274 and a cube inclusion rate (CIR) of 1.72%, whereas Ramunap Ruins is sitting at a lower ELO of 1222, but a higher CIR of 2.35%. Two alternatives with much lower cube inclusion rates, but comparable ELO's, are Shivan Gorge (ELO 1265, CIR 0.52%) and Keldon Megaliths (ELO 1252, CIR 0.64%). All of these fill similar roles. Objectively, Barbarian Ring seems to be the best of the bunch, but not by all that much.Barbarian Ring is way way better
As someone whose current design goals include catering to beginners, I have a huge appreciation lately for Savannah Lions, Watchwolf, Woolly Thoctar, etc.This might sound a little heretical, but I'm of the opinion that you don't need to maximize agency in all your card slots. It's OK to have some cards that are literally just "attack with me every turn, kthxbai", because that pushes the game forwards.
vampire is better, draw is free and triggers on tokens and blink stuff. there are situations you can concoct where bishop is better but they’re very niche in terms of decks that are actually draftable
Be still my beating heart! I have more love for this card than is reasonable