I've been more aggressively testing cards during spoiler season, and right now I'm looking to include
18 cards of those spoiled so far, with more on my watch list that simply need a swap I'm comfortable with.
My change-log is here, and as you can see, it's mostly replacement-level cards going in for other replacement-level cards or experiments that didn't quite work out. That said, I'm super excited about this set overall, so here are some other card observations and early reactions.
BUT FIRST! I did a few practice drafts online and ended up with two decks that were built around some of the new cards I wanted to share.


Lyra Card Draw
Lyra belongs to one of my favorite categories of Cube cards, the "single-card archetype enabler" variety. When you see this card, you can build your deck around here, but it'll still function well if you never draw it. It's a great way to help newer drafters and add a layer of depth for veterans without requiring a bunch of dedicated slots.
This is to say that card draw isn't really an archetype in my Cube, but there are plenty of cards that benefit from it that I've considered in the past. I don't run any of
the 54 cards that contain the line "whenever you draw your second card" at the moment, but it's a worthy one for consideration that gets better when aggregated across sets, and you only need to include 1-2 of these linear cards to push the archetype in most Cubes, as there are dozens of cross-synergies that exist out there. And I think this deck, which can be enabled every turn just with
Dack Fayden or
Leader, Super-Genius, is good proof that Lyra fits my Cube quite well.
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Lifegain Tokens
I've been trying to figure out how to make my lifegain micro-archetype work for a while, but this seems to do it quite well. I've got
Ocelot Pride as a power outlier in Cube, but here it looks like a purposeful synergy piece, with a dozen different ways to gain life. Proctor of Potential loves all the tokens, but so do
Repurposed Enforcer,
General Great, the Boltbringer, and
Spider-UK.
Liliana the Faultless kind of does everything this deck wants, including dumping creatures to protect your early plays that can come back easily with
Krile Baldesion. Of course,
Bre of Clan Toutarm, which is always on the edge of getting cut, works beautifully here.
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Proft, Sinister Mastermind is the Moriarty to the in-universe Holmes. A bunch of on-the-nose references, this one. I've always thought
Wring Flesh was totally fine for most Cubes, but I do love a Wring Flesh that doubles as a sick
Unearth target that triggers
Marauding Mako and adds a creature to my graveyard for a bunch of other things. Psyched to play this, maybe one of my favorite cards spoiled this season.
Fblthp, Impossibly Lost is essentially a
Chart a Course as a creature, but also has a bonus
Laboratory Maniac mode as well. While I'd rather not have cards shuffled into the library for practical reasons, this is a fun card with a proven ACS and in one out of every fifteen games or so, it's going to make for the best stories Cube is capable of. That's reason enough for me to want to play this semi-official mascot.
I guess now I don't need to be bummed about the trinket text on
Thunderclap Drake any longer.
Geist of Saint Thalia is a great card with two great pieces of art that does a good job reversing OG Thalia in a way that's altogether satisfying. That said, I don't know if I
need this card in my Cube, particularly since I don't support combos terribly well. If you do, even a little, this is fantastic. Otherwise, it's just OK value. Definitely worthwhile for many Cubes, but not essential playing.
The Echoverse Fulcrum seems good. Very similar to
Nevinyrral's Disk, but I think it'll play better because of the front payment being lower, having some incidental value on ETB, and can be brought back from the yard with the likes of
Sevinne's Reclamation if it gets milled. Disk is still
better, but the recursion possible on that was actually a downside. I also like how this can go off the turn you cast it with enough mana, and it asks you to pay enough to make that worthwhile.
Way of the Pyromancer is a two-mana planeswalker in red that operates as a proper planeswalker??? Sick. I think this is really neat and good acceleration. Excellent art, too.
Vigorbloom Charm is fine I guess. I don't know how much better it is than
Origin of Metalbending, which already feels like a marginal inclusion, but being instant speed removal / protection / card draw seems like a fine spell to include in a color pair without too many exceptional options. I doubt it'll last in my Cube very long, unlike the excellent
Theorix Charm.
Stitcher's Supplier but better for some Cubes? It gets you roughly halfway there on its own. Losing the dies trigger is a big loss, as the Supplier makes your opponent more hesitant to attack for just an extra point of damage or two, but I do like how it can be a 3/2 for 1 relatively easily.
Ultimately, I do still like Stitcher Supplier more, but in a Cube like mine that cares a ton about the graveyard and has 720 cards, this is a reasonable "in addition to" card instead of a replacement. With such a big Cube, I can make room for about eight 1-drops in black.
That said, as much as I like self-mill, I'm not sure I can justify this over a snowballing threat like
Moonshadow or
Stalactite Stalker, a control all-star like
Concealing Curtains, a card that benefits from the self-mill like
Forsaken Miner, or even a legendary-matters beater like [[Cecil, Dark Knight]]. Milling three cards on an aggressive one-drop is no slouch though, so I'll keep an eye out on this Manipulator in the weeks to come and maybe give it a test run.
This is like the sixth version of this effect, but
Karn, Argent Defender is great because 1) he's colorless 2) he's an incidental artifact (many control decks care about this) and 3) he's Karn. Easy effect to slot into my Cube when it's not taking up a colored slot.
Pia, Aether Ascetic is great, perhaps better (for Cube, not power-level) than
Formidable Speaker as a glue card. It may be
too instructive on "hey grab
Recurring Nightmare or
Reanimate Dead" but I do like how it calls out enchantments in particular and fills up my graveyard with specific cards. Interested to test this out, may even swap out the Speaker.