So, I have a new cube.
http://www.cubetutor.com/visualspoiler/102364
360-ish
uncommon and common rarity, except for the shock / fetch manabase
Singleton, including lands
Not power maxed, somewhat flat power level, mostly to make design room for the big feature of the cube:
Somewhat twisted color pie
Green and blue are mostly aggressive. I try to keep cards that punish Welkin Terns to a minimum to keep blue's creature base viable. Green is attacking on the ground so there's an effort to keep GG creatures slightly above the curve. This last part, like a lot of the cube, is a work in progress
Red and black are decidedly not aggressive. Red has a bit of a spells-matter, spells recursion theme, but to keep up it also has creatures that ETB for value to play nice with B and W, the ETB recursion colors. Black plays a grindy creature-based role with most of the Blood artist and Gravedigger variants.
I couldn't really come up with a top-down theme that worked for the white section, so white does what it always does. Spot removal and white have both been under-performing lately to the point where I upgraded the 4cmc oblivion rings to actual Oblivion rings.
Jhessian Infiltrator and Maw of the Obzedat have been working as signposts for successful decks in the format. I've been happy with Rakdos as a control pair. With Fight with Fire and Fanning the Flames, red is the home for Thran Dynamo.
Token and ETB value strategies come together in just about every color pair. Cards that go wide with a single token type like Goblin Trenches can run into Echoing Truth, Echoing Decay, Bile Blight and the tapped-out Marrow Shards.
Strong Picks
Underperformers
Sweet two-card combos
Anyway I'd love to hear feedback or suggestions from anyone who made it this far.
Cheers
Generico
http://www.cubetutor.com/visualspoiler/102364
360-ish
uncommon and common rarity, except for the shock / fetch manabase
Singleton, including lands
Not power maxed, somewhat flat power level, mostly to make design room for the big feature of the cube:
Somewhat twisted color pie
Green and blue are mostly aggressive. I try to keep cards that punish Welkin Terns to a minimum to keep blue's creature base viable. Green is attacking on the ground so there's an effort to keep GG creatures slightly above the curve. This last part, like a lot of the cube, is a work in progress
Red and black are decidedly not aggressive. Red has a bit of a spells-matter, spells recursion theme, but to keep up it also has creatures that ETB for value to play nice with B and W, the ETB recursion colors. Black plays a grindy creature-based role with most of the Blood artist and Gravedigger variants.
I couldn't really come up with a top-down theme that worked for the white section, so white does what it always does. Spot removal and white have both been under-performing lately to the point where I upgraded the 4cmc oblivion rings to actual Oblivion rings.
Jhessian Infiltrator and Maw of the Obzedat have been working as signposts for successful decks in the format. I've been happy with Rakdos as a control pair. With Fight with Fire and Fanning the Flames, red is the home for Thran Dynamo.
Token and ETB value strategies come together in just about every color pair. Cards that go wide with a single token type like Goblin Trenches can run into Echoing Truth, Echoing Decay, Bile Blight and the tapped-out Marrow Shards.
Strong Picks
Underperformers
Sweet two-card combos
Anyway I'd love to hear feedback or suggestions from anyone who made it this far.
Cheers
Generico