I like burn because it's removal and I think a lot of decks want removal (that is also pressure!!!) but it also happens to take up a lot of room in your red sections for like stuff that gives your deck backbone, and it tends to be kinda oppressive against the decks that put a lot of removal in themselves (guess what you need lots of removal in formats with great creatures and on-board-card-advantage).
I like Meteorite in cube or like in esoteric artifact cube, if you fix it up a little bit because that card has seen some developer red-sharpie. The edits you'd wana make on it are kinda up to you, but I think there is a lot of room for designing/building around Gild style cards as alternate routes to card advantage and tempo.
I like Meteorite in cube or like in esoteric artifact cube, if you fix it up a little bit because that card has seen some developer red-sharpie. The edits you'd wana make on it are kinda up to you, but I think there is a lot of room for designing/building around Gild style cards as alternate routes to card advantage and tempo.