Ikoria previews don't officially start until April 2nd, but that doesn't mean we're free of stuff to talk about. In fact, between the few tidbits of official information we have and a few cheeky leaks, we can actually get a pretty good picture of what Ikoria and Ikoria Commander are going to look like. Since almost none of this information is confirmed, I'm going to kindly ask that no one post official card previews here. I want to discuss leaks here and since not all of this information is confirmed I don't want people 5 years from now having to sift through 4 pages of discussion of cards that may very well be fake before they can start reading about reactions to real magic cards. Anyway, without further ado, lets take a look at what we know.
The biggest news of the day is that Brushwaggs are back! Hopefully this card is good, if for no other reason than the memes. I'm also excited to see the return of Squirrels in black border magic! Even if this specific squirrel card isn't cubable, the important thing is that the WOTC creative team have finally realized that squirrels are less silly house cats in a fantasy card game. Dinosaurs are coming back, as turtles, no less! Finally, "Shark" is going to be a creature type now. I guess Fish Beast just wasn't a good creature type for a Landshark (<-- That wasn't confirmed or leaked anywhere but why else would they give a Shark the Beast creature type as well?).
Now, this is just another commander deck following in the tradition of Crappy, Low Powered commander products without any value we've seen since Commander 2016. "But what about the new cards?" You may ask. Well, Here they are!
With the information I have already presented, I wouldn't be convinced that the leak is real given how outlandish merge is and the questionable status of Ancient Ultimatum as a copy of a custom card. It would just be weird to have a random Wedge-color commander deck and Ultimatum if the set as a whole were not a Wedge set. However, there are two pieces of information that make me believe that this leak is just a crappy translation of something that is in fact, Real.
The first is this Narset leak from MTGFinance Reddit:
Obviously this is also a translation. Narset was uploaded 8 days before the commander deck by a different user from the commander leaker. If Ikoria is a wedge set, then using theWedge world Planeswalker would make sense. I know none of Narset's cards in the Dragons of Tarkir timeline have had a red streak to them, and that the Clans are now ally colored in the new timeline instead of Wedges, but I don't think that's worth getting hung up on.
The fact is: We have a Wedge Planeswalker, A Wedge Commander deck that contains a card from a cycle players have been asking to be completed for over a decade, and a Post from MaRo confirming the completion of an old cycle made after these two leaks. That all lines up a little too perfectly in my opinion for all of this information to be fake.
There's even a smoking gun. This year, there are going to be 5 commander decks, up from the 4 they've made during the last three years. Why would they do this? Well, it could be because this is the so-called "year of commander" and they just wanted to make more commander pre-cons. However, since there will also be commander decks with Zendikar Rising, it seems a little weird they would jump from 4 decks in a year all the way up to 7. I think the reason for this change is because Ikoria is a Wedge Set like Khans of Tarkir. Since there are 5 Wedges, WOTC made 5 Commander decks, one for each 3-color pair.
All of these cards are fine, but they're not really cubable. The only reason I'm even mentioning them is because I think they're real.
That's all I have for tonight. Do you think -any- of this is real, or did I just waste an hour writing this? Do you think WOTC is crazy enough to print a Wedge Set with Keyword Counters and Creatures that become Auras all at the same time? Do you think the Cycling cards are from Ikoria or M21? Let me know what you think!
Official Information
The first "real" information we have about Ikoria comes straight from the Magic man himself, Mark Rosewater. This is the only concrete information we have about this set other than "it has two ambitious mechanics." Not all of this information is relevant to our discussion today, so I'll leave the full text in a spoiler and point out the bits we care about.
Previews for Ikoria: Lair of the Behemoths don’t start until April 2, but I’ve been getting a lot of requests from people cooped up at home that are eager for any content, so I decided to do something I used to do all the time back in my column in The Duelist. I’m going to be giving you a Maro Teaser where I give tiny hints of things to come. Note that I’m only giving you partial information.
The following can be found in Ikoria:
• Magic’s seventh Egg
• A card with the text “four or more times this game”
• A card with the text “total power 10 or less”
• Magic’s largest power/toughness granting aura.
• A card with the text “X is the number of times this creature has mutated”
• Magic’s third and fourth card with “(Zero is even.)” reminder text.
• Three cards with the text “different name(s)”
• Twelve different types of counters
• A card that says “choose a kind of counter at random”
• A card with the text “remove eight foreshadow counters”
• And a cycle that players have been asking us to make for over ten years
In addition, Ikoria has creatures with the following creature types:
• Dinosaur Turtle
• Shark Beast
• Demon Kraken
• Elemental Otter
• Brushwagg
• Hellion Horror
• and a Nightmare Squirrel (Yes, a Squirrel in a Standard-legal set!)
Hopefully, this can tide you all over until the previews begin on April 2nd. Enjoy!
EDIT: Oops, there’s actually thirteen different type of counters. I searched for counter and planeswalkers don’t actually say “counter” on them. So that’s twelve not counting loyalty counters. Sorry.
The following can be found in Ikoria:
• Magic’s seventh Egg
• A card with the text “four or more times this game”
• A card with the text “total power 10 or less”
• Magic’s largest power/toughness granting aura.
• A card with the text “X is the number of times this creature has mutated”
• Magic’s third and fourth card with “(Zero is even.)” reminder text.
• Three cards with the text “different name(s)”
• Twelve different types of counters
• A card that says “choose a kind of counter at random”
• A card with the text “remove eight foreshadow counters”
• And a cycle that players have been asking us to make for over ten years
In addition, Ikoria has creatures with the following creature types:
• Dinosaur Turtle
• Shark Beast
• Demon Kraken
• Elemental Otter
• Brushwagg
• Hellion Horror
• and a Nightmare Squirrel (Yes, a Squirrel in a Standard-legal set!)
Hopefully, this can tide you all over until the previews begin on April 2nd. Enjoy!
EDIT: Oops, there’s actually thirteen different type of counters. I searched for counter and planeswalkers don’t actually say “counter” on them. So that’s twelve not counting loyalty counters. Sorry.
It was confirmed a few months ago from a now-deleted WPN post that Ikoria prerelease packs would contain "double-sided keyword counters." This leads me to believe that the 10 of the "Twelve Thirteen different types of counters" will be keyword counters, sort of like the Recycla-bird playtest card. I think that the Mutate mechanic will be an activated ability that either allows you to put a keyword counter on a creature by revealing the mutate card from your hand, or an activated ability that lets you put a keyword counter following some parameters on a creature already in play. The card with the text “four or more times this game” may actually just say “If CARDNAME has mutated four or more times this game, EFFECT.” I believe that specifically 10 of the counters will be Keyword Counters because 3 of the counters will be eaten up by Loyalty, +1/+1, and "foreshadow" counters. In fact, I think the "foreshadow" counters reveal was just a red herring to sow dissent about Keyword Counters being in the set. If I were a betting man, I would even be willing to say that Recycla-bird is actually just an Ikoria card, like how Enchantmentize showed up as One with the Stars in Theros: Beyond Death.
Now, we may actually know what Cycle of Cards Mark is referring too when he talks about "a cycle that players have been asking us to make for over ten years." However, for that, we're going to have to take a look at the Cheeky Leaks. Stop reading here if you care about that sort of thing.
Cheeky Leaks
There have been 3 major leaks for Ikoria so far to which I have access. The first two are the least impressive in my opinion, but I think they have a slightly higher chance of being real. In addition, thematically, they kind of confirm each other and are slightly backed up by information MaRo has given us, specifically in terms of the Cycle.
1 Mosurag, Venerated Terror
Creatures
1 Anafenza, the Foremost
1 Aura Gnarlid
1 Auramancer
1 Avacyn's Pilgrim
1 Bramble Elemental
1 Bringer of Offerings
1 Bristling Hystricid
1 Drakitar Warlord
1 Dreampod Druid
1 Elves of Deep Shadow
1 Enveloping Chrysalis
1 Gorjaru, the Horned Crown
1 Kitsune Mystic
1 Manglehorn
1 Miasma Lurker
1 Nikau, Breeder of Monsters
1 Ogru Centipede
1 Onuwat Dowser
1 Pontiff of Blight
1 Ravenous Chupacabra
1 Roaring Behemoth
1 Saber Mantid
1 Siege Rhino
1 Thran Golem
1 Umbra Mystic
1 Vampire Nighthawk
1 Wardshell Tortoise
1 Watchful Loris
1 Whiptongue Frog
1 Wood Elves
1 Zetalpa, Primal Dawn
Noncreature Spells
1 Abzan Charm
1 Ancient Ultimatum
1 Canopy Cover
1 Dawn Charm
1 Despark
1 Dregs of Sorrow
1 Faith's Reward
1 Fertile Ground
1 Golgari Signet
1 Heliod's Intervention
1 Indrik Umbra
1 Maelstrom Pulse
1 Mosurag’s Roar
1 Necromancer's Magemark
1 Ob-Nixilis, the Hate-Twisted
1 Orzhov Charm
1 Orzhov Signet
1 Painful Truths
1 Priviledged Position
1 Pulse of Murasa
1 Putrefy
1 Rancor
1 Shimmering Lotus
1 Selesnya Signet
1 Sol Ring
1 Swarm Stampede
1 Swiftfoot Boots
1 Triumph of the Hordes
1 Winds of Rath
Land
1 Blossoming Sands
1 Brushland
1 Cavernous Lair
1 Caves of Koilos
1 Command Tower
1 Evolving Wilds
7 Forest
1 Gateway Plaza
1 Golgari Rot Farm
1 Shambling Vent
1 Jungle Hollow
1 Llanowar Wastes
1 Murmuring Bosk
1 Orzhov Basilica
7 Plains
1 Sandsteppe Citadel
1 Scoured Barrens
1 Selesnya Sanctuary
7 Swamp
1 Vivid Grove
Creatures
1 Anafenza, the Foremost
1 Aura Gnarlid
1 Auramancer
1 Avacyn's Pilgrim
1 Bramble Elemental
1 Bringer of Offerings
1 Bristling Hystricid
1 Drakitar Warlord
1 Dreampod Druid
1 Elves of Deep Shadow
1 Enveloping Chrysalis
1 Gorjaru, the Horned Crown
1 Kitsune Mystic
1 Manglehorn
1 Miasma Lurker
1 Nikau, Breeder of Monsters
1 Ogru Centipede
1 Onuwat Dowser
1 Pontiff of Blight
1 Ravenous Chupacabra
1 Roaring Behemoth
1 Saber Mantid
1 Siege Rhino
1 Thran Golem
1 Umbra Mystic
1 Vampire Nighthawk
1 Wardshell Tortoise
1 Watchful Loris
1 Whiptongue Frog
1 Wood Elves
1 Zetalpa, Primal Dawn
Noncreature Spells
1 Abzan Charm
1 Ancient Ultimatum
1 Canopy Cover
1 Dawn Charm
1 Despark
1 Dregs of Sorrow
1 Faith's Reward
1 Fertile Ground
1 Golgari Signet
1 Heliod's Intervention
1 Indrik Umbra
1 Maelstrom Pulse
1 Mosurag’s Roar
1 Necromancer's Magemark
1 Ob-Nixilis, the Hate-Twisted
1 Orzhov Charm
1 Orzhov Signet
1 Painful Truths
1 Priviledged Position
1 Pulse of Murasa
1 Putrefy
1 Rancor
1 Shimmering Lotus
1 Selesnya Signet
1 Sol Ring
1 Swarm Stampede
1 Swiftfoot Boots
1 Triumph of the Hordes
1 Winds of Rath
Land
1 Blossoming Sands
1 Brushland
1 Cavernous Lair
1 Caves of Koilos
1 Command Tower
1 Evolving Wilds
7 Forest
1 Gateway Plaza
1 Golgari Rot Farm
1 Shambling Vent
1 Jungle Hollow
1 Llanowar Wastes
1 Murmuring Bosk
1 Orzhov Basilica
7 Plains
1 Sandsteppe Citadel
1 Scoured Barrens
1 Selesnya Sanctuary
7 Swamp
1 Vivid Grove
New Cards:
Mosurag, Venerated Terror 2WBG
Legendary Creature- Insect Beast M
Flying
Spells your opponents control that target Mosurag, Venerated Terror cost 1 more to cast for each Aura you control attached to it.
Whenever an Aura you control becomes attached to Mosurag, deal X damage to any target, where X is the number of Auras you control attached to it. You gain X life.
4/3
Bringer of Offerings 3B
Creature-Human Shaman R
Sacrifice a creature: Target creature you control gains indestructible until end of turn.
[“What are we to Mosurag’s magnificience? What are our lives to her eternity?”-Angdak, Voice of Mosurag]
2/3
Bristling Hystricid 2BG
Creature-Beast U
Lifelink, Evolve
Enchanted creature has lifelink and evolve.
When Bristling Hystricid becomes attached to a creature, move all +1/+1 counters from it to that creature.
Merge 2
4/1
Drakitar Warlord 6WB
Creature-Human Warrior Shaman U
Whenever one or more creatures you control attack, each defending player loses X life and you gain X life, where X is the total power of attacking creatures you control.
[Crafted from the god-beasts’ horns, Drakitar trumpets still resound with their roars.]
5/3
Enveloping Chrysalis 2W
Creature-Insect R
Indestructible
Enchanted creature has indestructible, can't attack or block, and its activated abilities can't be activated.
Merge 1W
0/6
Gorjaru, the Horned Crown WBG
Legendary Creature-Beast M
Trample
Enchanted creature gets +2/+2 and has trample. If Gorjaru, the Horned Crown is your commander, enchanted creature deals commander damage as if it was Gorjaru.
Merge 3
[Even among behemoths, there are kings.]
4/4
Miasma Lurker 1B
Creature-Horror R
Whenever a card is exiled from an opponent’s library, that player loses 1 life.
2B: Target player exiles the top card of their library.
[In the fetid swamps of Ogru, one's very thoughts become a part of the food chain.]
2/2
Nikau, Breeder of Monsters 2WB
Legendary Creature-Human Shaman M
1W: Attach target Aura you control to target creature you control.
Enchanted creatures you control get +1/+1 and have menace.
[A weaponsmith of claw and fang]
2/5
Ogru Centipede 1WB
Creature-Insect U
Merge abilities of other creatures you control cost 1 less to activate.
Deathtouch
Enchanted creature has deathtouch.
Merge WB
2/3
Onuwat Dowser 3W
Creature-Human Cleric R
When Onuwat Dowser enters the battlefield, create X 1/1 white Human tokens, where X is the amount of life you’ve gained this turn.
[Where mana flourishes, villages thrive.]
2/3
Roaring Behemoth 5GG
Creature-Dinosaur Beast
Vigilance
Creatures with power 2 or less can’t block creatures you control.
[Its footsteps are tremors, its bellow is a gale. Few can even meet its claws standing.]
8/5
Saber Mantid 2W
Creature-Insect C
First Strike
Enchanted creature has first strike.
Merge 1W (This creature becomes an Aura enchantment with enchant creature. Attach it and any number of Auras enchanting it to target creature. Merge only as a sorcery)
2/1
Watchful Loris 3W
Creature-Ape C
Vigilance
Enchanted creature has vigilance.
Merge W (This creature becomes an Aura enchantment with enchant creature. Attach it and any number of Auras enchanting it to target creature. Merge only as a sorcery. It becomes a creature again if it's not attached to a creature.)
3/3
Whiptongue Frog 1G
Creature-Frog C
Reach
Enchanted creature has reach.
Merge G (This creature becomes an Aura enchantment with enchant creature. Attach it and any number of Auras enchanting it to target creature. Merge only as a sorcery. It becomes a creature again if it's not attached to a creature.)
2/3
Ancient Ultimatum GGBBBWW
Return up to 5 target permanents from your graveyard to the battlefield.
[“If there is one single trait that describes life, it is endurance. Everything that lives finds a way to regrow, and clings to life,” -Angdak, Voice of Mosurag]
Mosurag’s Roar XWBG
Sorcery U
Choose one-
Tap up to X target creatures. Each opponent loses X life and you gain X life. Put X +1/+1 counters on target creature. It gains trample until end of turn. If X is 5 or more, choose all.
Shimmering Lotus 4
Artifact R
T: For each color among permanents you control, add one mana of that color.
[Each petal a mirror]
Swarm Stampede 4G
Instant R
Creatures you control get +2/+0 until end of turn. Prevent all combat damage that would be dealt to them this turn.
Creatures your opponents control must block this turn if able.
[On other planes, wars are fought with siege machines, fortresses, and canons. On Ikoria, the behemoths obsolete them all.]
Cavernous Lair
Land C
T: Add 1 to your mana pool
T: Add X to your mana pool, where X is the number of times you’ve cast your commander from the command zone. Spend this mana only to cast your commander.
Some of these cards are fine. The only two that interest me are Enveloping Chrysalis and Roaring Behemoth.
Enveloping Chrysalis
Creature-Insect R
Indestructible
Enchanted creature has indestructible, can't attack or block, and its activated abilities can't be activated.
Merge (This creature becomes an Aura enchantment with enchant creature. Attach it and any number of Auras enchanting it to target creature. Merge only as a sorcery. It becomes a creature again if it's not attached to a creature.)
0/6
Creature-Dinosaur Beast
Vigilance
Creatures with power 2 or less can’t block creatures you control.
Its footsteps are tremors, its bellow is a gale. Few can even meet its claws standing.
8/5
I really, really hope this card is in the main set. Roaring Behemoth is fine on both offense and defense and is exactly the type of card that is fun to play without being oppressive. 5 toughness is a little on the low side, but the fact that it can't be reasonably chumped makes up for it a little bit. If this is a $1 main set card, I'll pick it up even if I don't end up putting it in the main cube, if it's a card specifically for the commander decks, I'll pass.
I think this next card is what either confirms or dispels this leak:
Ancient Ultimatum
Return up to 5 target permanents from your graveyard to the battlefield.
“If there is one single trait that describes life, it is endurance. Everything that lives finds a way to regrow, and clings to life,” -Angdak, Voice of Mosurag
So, this card is clearly meant for commander, but It would make sense if the ultimatums were the "cycle that players have been asking us to make for over ten years" as MaRo states. The original Ultimatums from Shards of Alara are Iconic and see extensive commander play. They're exactly the type of card that WOTC would print in Timmy Monster World for Commander nerds. Shards of Alara was released in 2008, which would put it 2 years out of the 10 year time span MaRo indicated.
Now, Ancient Ultimatum is almost identical to a custom card posted on MTGsalvation in 2012. The card names are even the same. Some are saying that bit of information completely disproves this leak. However, I think this may just be a huge coincidence. The cards from the leak appear to be translated, so the name may not be Ancient Ultimatum. The two Ultimatums are also templated differently, with the Custom being unable to return planes walkers to play like the leak.
Mosurag, Venerated Terror 2WBG
Legendary Creature- Insect Beast M
Flying
Spells your opponents control that target Mosurag, Venerated Terror cost 1 more to cast for each Aura you control attached to it.
Whenever an Aura you control becomes attached to Mosurag, deal X damage to any target, where X is the number of Auras you control attached to it. You gain X life.
4/3
Bringer of Offerings 3B
Creature-Human Shaman R
Sacrifice a creature: Target creature you control gains indestructible until end of turn.
[“What are we to Mosurag’s magnificience? What are our lives to her eternity?”-Angdak, Voice of Mosurag]
2/3
Bristling Hystricid 2BG
Creature-Beast U
Lifelink, Evolve
Enchanted creature has lifelink and evolve.
When Bristling Hystricid becomes attached to a creature, move all +1/+1 counters from it to that creature.
Merge 2
4/1
Drakitar Warlord 6WB
Creature-Human Warrior Shaman U
Whenever one or more creatures you control attack, each defending player loses X life and you gain X life, where X is the total power of attacking creatures you control.
[Crafted from the god-beasts’ horns, Drakitar trumpets still resound with their roars.]
5/3
Enveloping Chrysalis 2W
Creature-Insect R
Indestructible
Enchanted creature has indestructible, can't attack or block, and its activated abilities can't be activated.
Merge 1W
0/6
Gorjaru, the Horned Crown WBG
Legendary Creature-Beast M
Trample
Enchanted creature gets +2/+2 and has trample. If Gorjaru, the Horned Crown is your commander, enchanted creature deals commander damage as if it was Gorjaru.
Merge 3
[Even among behemoths, there are kings.]
4/4
Miasma Lurker 1B
Creature-Horror R
Whenever a card is exiled from an opponent’s library, that player loses 1 life.
2B: Target player exiles the top card of their library.
[In the fetid swamps of Ogru, one's very thoughts become a part of the food chain.]
2/2
Nikau, Breeder of Monsters 2WB
Legendary Creature-Human Shaman M
1W: Attach target Aura you control to target creature you control.
Enchanted creatures you control get +1/+1 and have menace.
[A weaponsmith of claw and fang]
2/5
Ogru Centipede 1WB
Creature-Insect U
Merge abilities of other creatures you control cost 1 less to activate.
Deathtouch
Enchanted creature has deathtouch.
Merge WB
2/3
Onuwat Dowser 3W
Creature-Human Cleric R
When Onuwat Dowser enters the battlefield, create X 1/1 white Human tokens, where X is the amount of life you’ve gained this turn.
[Where mana flourishes, villages thrive.]
2/3
Roaring Behemoth 5GG
Creature-Dinosaur Beast
Vigilance
Creatures with power 2 or less can’t block creatures you control.
[Its footsteps are tremors, its bellow is a gale. Few can even meet its claws standing.]
8/5
Saber Mantid 2W
Creature-Insect C
First Strike
Enchanted creature has first strike.
Merge 1W (This creature becomes an Aura enchantment with enchant creature. Attach it and any number of Auras enchanting it to target creature. Merge only as a sorcery)
2/1
Watchful Loris 3W
Creature-Ape C
Vigilance
Enchanted creature has vigilance.
Merge W (This creature becomes an Aura enchantment with enchant creature. Attach it and any number of Auras enchanting it to target creature. Merge only as a sorcery. It becomes a creature again if it's not attached to a creature.)
3/3
Whiptongue Frog 1G
Creature-Frog C
Reach
Enchanted creature has reach.
Merge G (This creature becomes an Aura enchantment with enchant creature. Attach it and any number of Auras enchanting it to target creature. Merge only as a sorcery. It becomes a creature again if it's not attached to a creature.)
2/3
Ancient Ultimatum GGBBBWW
Return up to 5 target permanents from your graveyard to the battlefield.
[“If there is one single trait that describes life, it is endurance. Everything that lives finds a way to regrow, and clings to life,” -Angdak, Voice of Mosurag]
Mosurag’s Roar XWBG
Sorcery U
Choose one-
Tap up to X target creatures. Each opponent loses X life and you gain X life. Put X +1/+1 counters on target creature. It gains trample until end of turn. If X is 5 or more, choose all.
Shimmering Lotus 4
Artifact R
T: For each color among permanents you control, add one mana of that color.
[Each petal a mirror]
Swarm Stampede 4G
Instant R
Creatures you control get +2/+0 until end of turn. Prevent all combat damage that would be dealt to them this turn.
Creatures your opponents control must block this turn if able.
[On other planes, wars are fought with siege machines, fortresses, and canons. On Ikoria, the behemoths obsolete them all.]
Cavernous Lair
Land C
T: Add 1 to your mana pool
T: Add X to your mana pool, where X is the number of times you’ve cast your commander from the command zone. Spend this mana only to cast your commander.
Some of these cards are fine. The only two that interest me are Enveloping Chrysalis and Roaring Behemoth.
Enveloping Chrysalis
Creature-Insect R
Indestructible
Enchanted creature has indestructible, can't attack or block, and its activated abilities can't be activated.
Merge (This creature becomes an Aura enchantment with enchant creature. Attach it and any number of Auras enchanting it to target creature. Merge only as a sorcery. It becomes a creature again if it's not attached to a creature.)
0/6
Merge is probably the "other" wacky mechanic MaRo mentions in a previous blog post.It could work, it's basically bestow except you do it once the creature is already in play. Most of the merge cards revealed here appear to be limited filler that are just in the deck because of the theme. As for Enveloping Chrysalis, I just think this is a cool stall card and removal spell. I don't think I have room for it but I like the design space.
Roaring Behemoth Creature-Dinosaur Beast
Vigilance
Creatures with power 2 or less can’t block creatures you control.
Its footsteps are tremors, its bellow is a gale. Few can even meet its claws standing.
8/5
I really, really hope this card is in the main set. Roaring Behemoth is fine on both offense and defense and is exactly the type of card that is fun to play without being oppressive. 5 toughness is a little on the low side, but the fact that it can't be reasonably chumped makes up for it a little bit. If this is a $1 main set card, I'll pick it up even if I don't end up putting it in the main cube, if it's a card specifically for the commander decks, I'll pass.
I think this next card is what either confirms or dispels this leak:
Ancient Ultimatum
Return up to 5 target permanents from your graveyard to the battlefield.
“If there is one single trait that describes life, it is endurance. Everything that lives finds a way to regrow, and clings to life,” -Angdak, Voice of Mosurag
So, this card is clearly meant for commander, but It would make sense if the ultimatums were the "cycle that players have been asking us to make for over ten years" as MaRo states. The original Ultimatums from Shards of Alara are Iconic and see extensive commander play. They're exactly the type of card that WOTC would print in Timmy Monster World for Commander nerds. Shards of Alara was released in 2008, which would put it 2 years out of the 10 year time span MaRo indicated.
Now, Ancient Ultimatum is almost identical to a custom card posted on MTGsalvation in 2012. The card names are even the same. Some are saying that bit of information completely disproves this leak. However, I think this may just be a huge coincidence. The cards from the leak appear to be translated, so the name may not be Ancient Ultimatum. The two Ultimatums are also templated differently, with the Custom being unable to return planes walkers to play like the leak.
The first is this Narset leak from MTGFinance Reddit:
A Facebook group I’m a part of said they got some leaks for Ikoria:
Can’t verify, take it for what it’s worth...
Narset on Ikoria
Legendary Planeswalker - Narset
+1 Add W, R, or U. Spend this mana only to cast noncreature spells.
-2 Draw a card, then discard a card. ~ deals damage to target creature or planeswalker equal to the CMC of the discarded card.
-6 You get an emblem that says "Deal 2 damage to any target when you cast a noncreature spell."
[4]
Can’t verify, take it for what it’s worth...
Narset on Ikoria
Legendary Planeswalker - Narset
+1 Add W, R, or U. Spend this mana only to cast noncreature spells.
-2 Draw a card, then discard a card. ~ deals damage to target creature or planeswalker equal to the CMC of the discarded card.
-6 You get an emblem that says "Deal 2 damage to any target when you cast a noncreature spell."
[4]
The fact is: We have a Wedge Planeswalker, A Wedge Commander deck that contains a card from a cycle players have been asking to be completed for over a decade, and a Post from MaRo confirming the completion of an old cycle made after these two leaks. That all lines up a little too perfectly in my opinion for all of this information to be fake.
There's even a smoking gun. This year, there are going to be 5 commander decks, up from the 4 they've made during the last three years. Why would they do this? Well, it could be because this is the so-called "year of commander" and they just wanted to make more commander pre-cons. However, since there will also be commander decks with Zendikar Rising, it seems a little weird they would jump from 4 decks in a year all the way up to 7. I think the reason for this change is because Ikoria is a Wedge Set like Khans of Tarkir. Since there are 5 Wedges, WOTC made 5 Commander decks, one for each 3-color pair.
All of these cards are fine, but they're not really cubable. The only reason I'm even mentioning them is because I think they're real.
That's all I have for tonight. Do you think -any- of this is real, or did I just waste an hour writing this? Do you think WOTC is crazy enough to print a Wedge Set with Keyword Counters and Creatures that become Auras all at the same time? Do you think the Cycling cards are from Ikoria or M21? Let me know what you think!