Hello!
Designing and building a 360 card cube for casual drafting. Thanks to everyone here who has posted their lists or taken the time to give me feedback on the build so far - whether that's on card choice, balance, color identity, curves - it's been invaluable, so shout out Sigh, Grillo, Rasmus, Raveborn, Kirblinx.
And here it is!
The aim:
1. Fun and interactive plays, with plausible decks existing in any of the ten, two-colour combinations.
2. Fluid archetypes with reasons to splash and competition for cards.
3. Combat-permissive cards, with weakened removal and support for combat tricks.
4. Support for aggro/midrange/control, with a sensible power band.
5. Support for multicolour.
Archetypes:
The archetypes in the cube are a bit leaky; frequently cards supporting an archetype might be found outside the pair of colours chosen, leading to either weird new decks or three-colour decks. Primarily, however, the archetypes encouraged are:
Black/Blue: Graveyards Matter
Black/Green: -1/-1 Counters
Black/Red: Suicide Aggro
Black/White: Tokens
Blue/Green: +1/+1 Counters
Blue/Red: Spellslinger
Blue/White: Blink
Green/Red: Combat-Trick Aggro
Green/White: Enchantments Matter
Red/White: Artifacts Matter
Vital statistics so far:
Cards: 360
Average CMCs per Colour: [W: 3.06] [U: 3.17] [R: 2.44] [G: 3.07] [B: 3.04 ]
Overall CMC (ex Lands): 2.88
Designing and building a 360 card cube for casual drafting. Thanks to everyone here who has posted their lists or taken the time to give me feedback on the build so far - whether that's on card choice, balance, color identity, curves - it's been invaluable, so shout out Sigh, Grillo, Rasmus, Raveborn, Kirblinx.
And here it is!
The aim:
1. Fun and interactive plays, with plausible decks existing in any of the ten, two-colour combinations.
2. Fluid archetypes with reasons to splash and competition for cards.
3. Combat-permissive cards, with weakened removal and support for combat tricks.
4. Support for aggro/midrange/control, with a sensible power band.
5. Support for multicolour.
Archetypes:
The archetypes in the cube are a bit leaky; frequently cards supporting an archetype might be found outside the pair of colours chosen, leading to either weird new decks or three-colour decks. Primarily, however, the archetypes encouraged are:
Black/Blue: Graveyards Matter
Black/Green: -1/-1 Counters
Black/Red: Suicide Aggro
Black/White: Tokens
Blue/Green: +1/+1 Counters
Blue/Red: Spellslinger
Blue/White: Blink
Green/Red: Combat-Trick Aggro
Green/White: Enchantments Matter
Red/White: Artifacts Matter
Vital statistics so far:
Cards: 360
Average CMCs per Colour: [W: 3.06] [U: 3.17] [R: 2.44] [G: 3.07] [B: 3.04 ]
Overall CMC (ex Lands): 2.88