Onderzeeboot
Ecstatic Orb
Latest word on BTP is that sphere is the new hotness. They're figuring spherecobra could easily take a slice of the online Magic π!there is only cube
Latest word on BTP is that sphere is the new hotness. They're figuring spherecobra could easily take a slice of the online Magic π!there is only cube
Oepsie, confused with another member. My fault. Still, why is the brc decks a problem, it is just an example (but weaker powered) of the design nowadays of bomb->bigger bomb->doneI'm sorry, I have no idea what you're talking about. What list of creatures?
I was just saying that Commander is inherently unbalanced because of the free regenerating 8th starting card, longer games leading to more must-answer threats being cast, and large singleton decklists leading to a lot of variance in how decks play in a given game.
I have tried Modern many times. With different friend groups and different tournament settings. I don't think it holds an inch to Duel Commander. Decks are personalized in Duel Commander just like they are in normal official multiplayer Commander/EDH. However you start with 20 life and the games are 1v1 so they look a lot more like Standard, drafting, Modern, Legacy etc. The games feel like normal Magic and there is tension because aggro actually exists in the format, shocking I know. Decks consist of very few generic good cards because the commander pulls your deck in a certain direction. Like when we construct our cubes we want our players to build interesting decks with synergies and not generic good stuff midrange. Same goes in Duel Commander but unlike real Commander all the best generic cards are banned so no Sol Ring and friends. Format is super balanced and (almost) every new expansion there is a new balanced deck in the pool. This means you will most likely not run into a mirror match in any given tournament. Unlike Modern where most sets contribute only tiny bit to the format and the format is stale/frozen. The variance is great because it's 100 cards singleton unlike Modern's 75 cards 4 copies so games are very interesting. Especially because your opponent's deck also has a huge variance so you never get tired of certain matchups. Most formats have fatigue but not here.That's a weird way of spelling Modern
there is only cube
<3Cube Survey Responses are out!!!
LTR Review
LTC Review
Want to shout out the great work @landofMordor always does with these articles, and loved the pod episode as always!
I think it's notable that wtwlf didn't write one of their usual "(P)review" articles for LTR. Usually I'll see a notable change in our responses once people have read those articles, or I'll be like "what in heck is this eminently replacement-level Man-o-War doing so high up" and it happens to be correlated with a high ranking on wtwlf's article. But for LTR, people didn't have a "thought leader" pre-evaluating cards for them, so I suspect the energy barrier to submitting a survey was higher, and people didn't converge on the same cards they might have if wtwlf had written a preview. A low-confidence hypothesis of mine, but it's at least a funny coincidence.No real surprises here, but the ways the responses are so different than the strongly wtwlf-biased early rankings from my last post are always notable. It almost feels like these surveys represent one of the major philosophies about how to build a cube and the powermax folks occupy another and they're all very visible on the LuckyPaper Cube Map and my main cube funny enough sits nearly equidistant between them.
Well, that's some crossover. What's your favorite episode?
Indeed! I've actually hyperlinked WTYP stuff in some of my other writings before.Well, that's some crossover. What's your favorite episode?
It's unfortunate that there isn't another good Living Death card....I tried Twilight's Call for a while, but it's not very good.i want Living End in cube
Hmm. I think the mirror is quite interesting for once in a while. Do not squadron sweepers!I think a big part of living death is clearing the board.
Also: I do NOT want to play that mirror match, so if you include a few living deaths in your cube, squadron them
How do you think these fair in a higher powered context? I'm looking at changing to a double shock double fetch manabase and the land cycling mode is a pretty appealing baseline. I see they are getting some play in legacy and modern (even outside of Living End decks). I have a suspicion that they are much stronger than they feel at first glance. I play Tithe afterall, and while not objectively better they are comparable and come with their own positives.
It's unfortunate that there isn't another good Living Death card....I tried Twilight's Call for a while, but it's not very good.
I've always wanted a secret 5c Living Death archetype with a bunch of the cycle bros:
Timeless Dragon
Angel of the Ruins
Curator of Mysteries
Waker of Waves
Archfiend of Ifnir
Titanoth Rex
Troll of Khazad-dûm
Generous Ent
Streeth Wraith
Hollow One
But it's not really viable with only one Living Death.
As much as I want to say that living death is only kinda a sweeper, you're probably right. Maybe this is a prime example of enhanced density coming from tutor effects etcHmm. I think the mirror is quite interesting for once in a while. Do not squadron sweepers!