Between this and Jump start it's been a sweet few weeks!
I run a +1/+1 counters theme, and the token ability on this is interesting. Weird that the + defends it and the minus is the aggressive mode, so maaaayabe the actual play patterns with this don't feel good?
I think it's worth a shot at any rate
instant/sorcery +
is a lot more managable than the any spell +
that
illusory angel asked of you in my cube, since there's no
burning-tree emissary type cards. Also I like that you can just hardcast this if things get dire.
I literally ran smother a while back, and I'm happy for the upgrade. Especially in my format where things toughness is often greater than their mana cost, this style of removal works wonders.
While
smother next to
doom blade does have its merits on both sides, this looks far more convincing. Plus promo frame!
God I love this frame
This one is more of a stretch. Turning bodies into treasures is interesting, but I'm not so sure it's good at a base. It works with
Mayhem Devil, but it doesn't work with tokens so half the "food" of my aristocrats decks won't actually work here.
Also, I'm not convinced the mode where it basically levels up into being able to attack is all that great. Maybe I'm wrong.
This hooooo man this fucking card!
I've already sung the praises of this guy in the preview thread, but in short:
-Prowess decks needed a more reasonable 2 drop, as all existing options were rather low power
-2 toughness is key on prowess threats
-Solid
Ember Hauler impression, and can scale above 2 damage in lieu of going face.
-Human (Champion of the Parish) that sacrifices (Xathrid Necromancer)
-THAT FRAME I CANNOT GET ENOUGH OF THAT FRAME
Also yes I am going to be running 2. I would probably run more if I had less restraint
I'm giving this card a shot based off my disappointment in
Enigma Drake, so maybe
Enigma Drake plus
Faithless Looting minus flying is good enough.
Trample is at least some evasion. This one I'm less confidant in.
Splashable red
hero's downfall. Sign me up, I run x2 hero's downfall already! If I had more room on the curve I'd probably include 2.
I'm kinda worried about the lack of good player facing burn in recent years. This,
Lava Coil,
Fight with Fire,
Mizzium Mortars,
Scorching Dragonfire, and
Abrade are all so good but there's just no reach left in my section
Oh, and
Lava Spill,
Magma Spray,
Flame Slash, I'm sure there's countless others I'm not running at the moment as well.
Yeah so sue me, I'm going to give it a shot. Frankly "It's good if you get to attack with it" is hardly the most terrifying description, and I'm not really happy with any of my green 5s.
Maybe this is
Verderous Gearhulk, maybe this is
Kessig Cagebreakers.
Well I've run enough custom versions of this card in the past I should probably try the real one.
I prefer this effect on creatures so people can always interact, whereas
Hardened Scales was a lot more feast/famine than I'd like
I know everyone's really hype about this from a RG lands deck perspective but I'm just including this on base power level.