THE PITCH
I'm tinkering with the idea of creating 15 card packages/modules/expansions for my 360 Cube. You would have a core list of 240 cards, and each player would pick a 15 card package to add to the cube before drafting.
THE ELABORATED PITCH
The idea would be to have a core list of 240 cards that are static (stuff like Lightning Bolt etc, staples), and then prior to the draft each player would publicly select a 15 card pack to add to the draft pool prior to shuffling and pack creation.
I have a really tight 360 Modern list that I love, but sometimes it's fun to add a bit of spice or variability to a draft environment. I'm intrigued by the idea of the public drafting informing subsequent selections. As players sculpt the environment they're about to draft.
If one player drafts the 'Delve Package' and the other drafts the 'Reanimator Package', will the next player choose to reinforce the theme and add the 'Threshold/Delirium Package' and so on, or add in a new archetype that they think they'll end up drafting.
With that in mind, I was hoping you all would have some input into a list of possible 15 card packages that would be worth building. Here's the list I have so far. (I'll add archetypes as they're suggested)
THE LIST
I'm tinkering with the idea of creating 15 card packages/modules/expansions for my 360 Cube. You would have a core list of 240 cards, and each player would pick a 15 card package to add to the cube before drafting.
THE ELABORATED PITCH
The idea would be to have a core list of 240 cards that are static (stuff like Lightning Bolt etc, staples), and then prior to the draft each player would publicly select a 15 card pack to add to the draft pool prior to shuffling and pack creation.
I have a really tight 360 Modern list that I love, but sometimes it's fun to add a bit of spice or variability to a draft environment. I'm intrigued by the idea of the public drafting informing subsequent selections. As players sculpt the environment they're about to draft.
If one player drafts the 'Delve Package' and the other drafts the 'Reanimator Package', will the next player choose to reinforce the theme and add the 'Threshold/Delirium Package' and so on, or add in a new archetype that they think they'll end up drafting.
With that in mind, I was hoping you all would have some input into a list of possible 15 card packages that would be worth building. Here's the list I have so far. (I'll add archetypes as they're suggested)
THE LIST
- Dual Lands Package
- Power Nine Package w/Special Guests
- Spells Matter Package (Young Pyromancer, Talrand)
- Delve Package (Dig Through Time, Forbidden Alchemy)
- Reanimator Package (Recurring Nightmare, Entomb)
- Pox Package (Smokestack, Braids)
- Wildfire Package (Wildfire, Burning of Xinye)
- Splinter Twin Package (Splinter Twin, Kiki-Jiki)
- Infect Package (U/G, U/B)
- Storm Package
- Affinity Package