And not just power level, all the complexity, nested conditional triggers, funky timing, arbitrary batches. like in an oldschool cube i'd be more cool with
"when this enters play, deal 999 damage to target Goblin"
(okay, well, this can one-hit KO people sometimes, but at least it's Fast and Funny!)
than
"when this creature attacks, if its power is greater than the mana value of target non-Outlaw nonland card in your graveyard or command zone, exile two copies of that card. You may cast those copies during any turn during which one or more of your opponents have attacked you or a planeswalker you control."
(I want to go home! I came here to lead, not read!)