yes except channel at least usually has a connection to another ability on the cardSo is Contract just Channel or what?
yes except channel at least usually has a connection to another ability on the cardSo is Contract just Channel or what?
Yeah nerds on salvation used to bitch at me for not being true enough to channel's historical implementation so I made up my own with even more flavor! Like iconic monsters are more than just a body to me and I love having ways to suggest that. I also just like the idea of doing a common cycle of spell casters that all have a body and then like a special thing you can get them to do for contracts.So is Contract just Channel or what?
i don't like a lot of your designs but that one seems kinda neat. I'd worry about target permanent vs. nonland permanent but it's yr cube! it doesn't feel as well-designed as Recoil but jesus what is
Well, yeah, but it's a 3-mana bounce spell, those are supposed to provide value, even more so if they're gold. See: Recoil.Because it is incredibly powerful! Like removing a blocker with this would be nuts or say bouncing a land when you are ahead good lord.
Anything would be great if it cycled.Guys wouldn't it be great if blaze cycled?
Because it is incredibly powerful! Like removing a blocker with this would be nuts or say bouncing a land when you are ahead good lord.
Hello there! I don't know why you dislike my design but I'm sure if you take some time and really think about them you'll come to love them as I do!
Guys wouldn't it be great if blaze cycled?
((Card that allows you to borrow a card from your opponent's sideboard, cuz they hate drafted it. Side Wish?))
At the top usually
I think you could print that at .Thinking of a black/white lifegain incentive card in the vein of Sanguine Bond but not complete shit.
Circle of Despair (this is the card I'm going to write over, mostly because it has the right casting cost and type)
When Circle of Despair enters the battlefield, gain one life.
Whenever you gain life, target opponent loses one life.
So, compared to bond it costs way less, requires white, you drain 1 immediately and only does one damage per lifegain without regard to the size of the lifegain. Seem reasonable?
Yeah, the intent is a green kill spell that's maindeckable and not awful, so cycling would certainly go a long way.Feast on the falling would be better as a card that cycles for G
Destroying an artifact, enchantment or flyer is probably something that exists but sounds like it would be actually great at 1G or 2G if it also cycled on top of that lol.