you can turn sigs off?! what sorcery is this
I thought by default they were off.
you can turn sigs off?! what sorcery is this
I thought by default they were off.
...oh wow there's a preferences page! you learn something new everyday
Are you trying to make annoying persist decks? I like the enchantment. Maybe it could cycle lol!Does this look like kitchen finks but not quite as strong? I kinda always wanted finks to be properly green rather than hybrid
Scavenging Finks
Creature - Ouphe
Persist
When ~ enters the battlefield, you may put target card in a graveyard on the bottom of its owners library. If you do gain 1 life.
3/2
Also: Is this card balanced at all?
Strong Eat the Week
Enchantment
Sacrifice a creature: put a +1/+1 counter on target creature
if i may toot my own horn here's my favorite custom card i helped design, with some similaritiesScavenging Finks
Creature - Ouphe
Persist
When ~ enters the battlefield, you may put target card in a graveyard on the bottom of its owners library. If you do gain 1 life.
3/2
That's one hell of a wannabe minotaur!
if i may toot my own horn here's my favorite custom card i helped design, with some similarities
played with this guy a lot, there's always a new way to 2-for-1 someone with it
Creature - Minotaur Cleric
Creature - Minotaur Cleric
Art - Pretending to be Minotaur Cleric by wearing horned helmet.
I kinda want a lower power Monastery Mentor in red. Something like this:
Old Pyromancer
2R
Haste? Prowess. Whenever you cast a noncreature spell, put a 1/1 red Elemental token with haste into play. Exile it at end of turn.
2/2
while the yard mode was the main thing, the riftsweeper mode comes up more than you expect. eats suspend spells, imprint, nightveil spectre, hideaway, in response to an opponent blowing up your oblivion ring, eot-blink like flickerwisp or obzedat, rebound. it also just hit value often enough when end of turn put an exiled / yarded thing on the bottom and untap and tutor for it next turn.wut
Interesting. Flash is a big game here, if I add this guy he'll likely have to be , but I'm okay with that.
How has the actual riftsweeper effect been? I've got flashback spells in my cube/scavenging ooze/deathrite shaman, but I feel like there's an interaction I'm missing.
It's a shame that I want the 3/2 body up front that persist gives you but persist generally plays a little worse because of oddball little infinte combos.
Maybe thats what a good pod deck needs?
For proliferate, there's Contagion Clasp, and then miles behind it, there's all those other cards. (I guess somewhere in between, Thrummingbird is kinda a card.)
Have any of you made any other proliferaters?
while the yard mode was the main thing, the riftsweeper mode comes up more than you expect. eats suspend spells, imprint, nightveil spectre, hideaway, in response to an opponent blowing up your oblivion ring, eot-blink like flickerwisp or obzedat, rebound. it also just hit value often enough when end of turn put an exiled / yarded thing on the bottom and untap and tutor for it next turn.
also undying played a little better with flash imo
it just makes the card almost always do SOMETHING is the thing about it, sometimes it's nuts and sometimes it's just a little value. But it's almost never just meaningless, which makes it really maindeckable. And a 2/1 flash undying for 3 can be real useful too.Don't get me wrong, I like the idea. One of the best pod moments in my cube was a player podding for the man-o-war I hindered earlier that game for the lethal attack.
On the whole:
It seems alright, and I don't think it's anything I'd take away from the card, I just wanted to judge how much of an effect that text had on the overall power level of the card
- Suspend: I don't have any of these
- Imprint: Ditto
- Nightveil spectre: Don't run this (Could, don't really have a need I think)
- Hideaway: Zero here too
- Oblivion ring: This is a big draw
- Flickerwisp: Cute
- Rebound: Downright Adorable
Also 2 mana stromkirk with evasion sounds like the deffinition of fair
Thinking about black stabilizers etc
Nightbiter
Creature - Vampire Rogue
Intimidate
When Nightbiter enters the battlefield choose one:
3/4
- Gain 3 life.
- Each player loses 3 life.
You are totally right, but I'ld say gaining 3 life isn't too gross of a color pie violation, especially on a card that also can make players lose 3 life (nice symmetry).Make that shit B/W. Black doesn't get unconditional lifegain like that.
as soon as someone plays the bug creature with shroud they wont realize it loses shroud when the 2nd ability triggers
yansi has too much text on it and islandwalk is boring/polarizing as hell make it flying and just cut the milling