Kinda inspired by ZKR, but... what if we centered the four big macroarchetypes of Things Wot You Can Do With Artifacts in the four non-green color triangles, and then filled out the rest of the cube with build-arounds and microarchetypes? So the cube would broadly look something like:

: Artifact bounce (Make artifacts go HAND -> PLAY, and vice-versa)

: Artifact aristocrats (Make artifacts go PLAY -> GRAVE, and vice-versa)

: Artifact spam (get a LOT of artifacts out - also equipment because whatever this is where all the support is I guess)

: Artifact cheat (get SPECIFIC artifacts out)

: The Fun Police, the police of fun.
I feel like that kind of ZKR-ish tools-over-decks(-over-cards, because we're still RiptideLabs) might be a more natural way to think about a cube that's so heavily centered on an archetype that leans so hard on colorless cards.

I feel like that kind of ZKR-ish tools-over-decks(-over-cards, because we're still RiptideLabs) might be a more natural way to think about a cube that's so heavily centered on an archetype that leans so hard on colorless cards.