Dom Harvey
Contributor
Ok so, rather than make a separate thread for every ill-conceived flight of fancy we feel like inflicting on our Cubes, I decided to start a containment thread for them. Discussions will naturally be less frequent but more detailed than the Card Spotlight, but hopefully they can serve their purpose.
The first deck I want to talk about is a graveyard-focused aggressive deck in BG. The midrange/control graveyard decks are worth more discussion but are a lot simpler to make room for. The aggressive version is a bit harder, not least because drafters are liable to get confused about what's going on. In my Cube, BG also supports the sacrifice/token/recursion deck, and it's tempting to mesh the two together; you end up with a deck that can't cast its spells, can't apply pressure well, and can't play defense either - I know Grillo has mentioned this problem before. What I have in mind instead is a deck that:
- Uses the beefy creatures in green that care about the graveyard or cheats on resources with Delve (an early Tasigur or Tombstalker), creatures that recur themselves
- Exploits graveyard synergies for late-game power
- Can use reanimation to seize control of the mid-game; not sure what non-oppressive reanimation targets are realistically castable? Maybe you're just trying to get a discount on Wolfir Silverheart or something
- If you do use the recursive creatures in black, pairs them with equipment or Rancor/Moldervine Cloak to make the body relevant
Something like:
?
Maybe you need double Wild Mongrel or double Tarmogoyf to make this worthwhile, I'm fine with that though.
(double Vengevine?)
The first deck I want to talk about is a graveyard-focused aggressive deck in BG. The midrange/control graveyard decks are worth more discussion but are a lot simpler to make room for. The aggressive version is a bit harder, not least because drafters are liable to get confused about what's going on. In my Cube, BG also supports the sacrifice/token/recursion deck, and it's tempting to mesh the two together; you end up with a deck that can't cast its spells, can't apply pressure well, and can't play defense either - I know Grillo has mentioned this problem before. What I have in mind instead is a deck that:
- Uses the beefy creatures in green that care about the graveyard or cheats on resources with Delve (an early Tasigur or Tombstalker), creatures that recur themselves
- Exploits graveyard synergies for late-game power
- Can use reanimation to seize control of the mid-game; not sure what non-oppressive reanimation targets are realistically castable? Maybe you're just trying to get a discount on Wolfir Silverheart or something
- If you do use the recursive creatures in black, pairs them with equipment or Rancor/Moldervine Cloak to make the body relevant
Something like:
?
Maybe you need double Wild Mongrel or double Tarmogoyf to make this worthwhile, I'm fine with that though.
(double Vengevine?)