Dom Harvey
Contributor
why do you even play Magic if you don't want to Pod Gurmag Angler into Craterhoof Behemoth
why do you even play Magic if you don't want to Pod Gurmag Angler into Craterhoof Behemoth
I like your list (minus the 4 random walkers in there... WTF man didn't you just tell us you didn't like them?). Anyway, you should make a post in the cube list section. I have some questions on a few cards I've thought about running but don't want to clutter up this thread.
Ah... another guy who doesn't like planeswalkers. If I didn't know you weren't me, I would have said I wrote that. In fact, when I read it I wondered if maybe I had clicked on some old post that I DID actually write. But I digress...
I like your list (minus the 4 random walkers in there... WTF man didn't you just tell us you didn't like them?). Anyway, you should make a post in the cube list section. I have some questions on a few cards I've thought about running but don't want to clutter up this thread.
Anyway, you should make a post in the cube list section. I have some questions on a few cards I've thought about running but don't want to clutter up this thread.
It's great for former smokers! (Because you breathe in... No? Never mind...)Someone sell me on edible soaps.
It unfortunately didn't appeal to either the Timmies nor the Johnnies here, and didn't perform well enough to warrant consideration by the Spikes, so it wasn't long before it was on its way out.
I think it's actually the opposite of oppressive, whatever that may be - it doesn't actually do much of anything in a variety of green decks, as it's card disadvantage if you're either creature-light or just haven't drafted a curve with hits at every stop. Again, this is a card that scales well with the environment's power level; it did next to nothing in Standard, but was dominant in Modern, so take a long, hard look at your cube's power level before deciding whether Pods would be a good fit..
Thats kind of what happened over here, the players were really confused by it even after I drafted a few great pod decks. Keep in mind this was in a format where sacing stuff to the yard was actively good. Thats why I think you need a metric ton of etb creatures: that way you are just upgrading one creature and getting a free spell everytime. It gives a bit of a tool box feel, and paying 2 mana to bring skinrender into play feels better than paying 4 mana for last gasp and hill giant.
Well we are on topic of strange things drafters do with cards, has anyone had odd experiences with carrion feeder? Over here, if its not in a low curve gravecrawler aggro deck it just wheels. Its been one of the worst cards in the cube for a while now because its so narrow.