General (SOS) Secrets of Strixhaven

I think this is a fake render, but I can't say for sure. The resolution doesn't seem consistent across the image, but that could be due to compression weirdness.

The post for this on the main subreddit was also removed, leading me to beleive this whole thing was just a fake leak or April Fools joke.
I think you're right. The words "sent" and "graveyard" have never appeared on a card together. It would specify how they were sent to the graveyard like "put into your graveyard from anywhere" or something.
 
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A kind of Artist's Talent on a creature. Not being limited to once a turn is amazing and it looks like my Blue section now has 2 more creatures I need to find room for.

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I hate this one. In my mind, the fun of a wrath is to try and break the symmetry. Here you just get refunded for whatever creatures you had. It's powerful but going nowhere near my cubes.

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I am tempted by this one. Sacrifice is very prevalent in my cube, be it artifact, creatures or lands. This gives you some serious value (or a win condition if things get crazy??).
 
ook, I know this isn't actually better than Indris, the Hydrostatic Surge, that the extra mana, no value if it gets removed and extra mana makes it worse but...storm is just cool, man.
I think the design is sweet! 7 mana is just so much for a card that wants you to combo off after you play it, you know? I feel like the best use case is in cheating it out somehow and then trying to combo off, which doesn't necessarily feel worthwhile.

It's kind of hard to imagine a Cube where you'd consistently want to play this card as a storm enabler rather than just a 7/7 Flying Ward guy and still have it be powerful, which is the big reason I'm fairly low on it for this context.
 
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Group Project is pretty awesome white prowess support, works with tokens too. I would add it 100% if I get anything to replace Make your Mark.

That being said, I am noticing that we haven't seen any hybrids yet. Starting to get worried this set won't have any. I was really hoping for good lorehold stuff like flashback spells.
 
I was really hoping for good lorehold stuff like flashback spells.
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This seems interesting as a Reanimator payoff, but I know the lack of ETB is a huge problem.

This reminds me of The Capitoline Triad, which I quite like but have struggled to get my drafters interested in.



Maybe I finally take out Emrakul, the Promised End for The Dawning Archaic because, again, no one seems jazzed to try for Eldrazi titans these days when 4 and 5 drops are absurd engines on their own. I wish the Archaic had either an ETB or a better combat mechanic like trample, but it's still cool enough to merit consideration.

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holy wow

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I loved History of Benalia but it eventually felt too slow. This is much closer to what a 2026 version of the card would look like.

I don't like the art though, and don't want to use these particular tokens if I can get away with it.

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This is very cool.

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I like this around the same as many of the ETB damage dealers. For example, I'd recently removed Flametongue Yearling from this slot, and I struggle to think of which one of the two I prefer. If this ends up being the only "prepared" card I'm interested in, yeah, it's out, but I don't hate the mechanic even if I hate the natural confusion that comes with the frame considering how much design space they've used in this form/format lately.

Would I rather have this or Dragonkin Berserker? Well, one of these I feel like I'm going to win the game eventually with. The Emeritus, not so much. Three spells in one turn is a lot, as I saw with Captain Ripley Vance.

Cool card all the same.

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Duel Tactics is an excellent name and I earnestly like this more than Firebolt...mechanically. Like Firebolt, though, I can't stand the art. I've never used the phrase "soyface" without a massive dose of irony, but is that not what's happening here? It looks so bad and dumb and like it was drawn in front of a volume screen. Where's the sense of place here? What's happening? This kind of card makes me feel like complaining less about UB.

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Ral Zarek, Guest Lecturer is obviously much weaker than Liliana of the Veil but I'm not looking it like that and I think that comparison is missing the bigger picture.

He's black's Pre-War Formalwear. Would you rather have a +2/+2 plus vigilance equipment or a whole 'walker left behind after your Unearth? Honestly, both are fine. I've been obsessed with Pre-War Formalwear and it's over-performed for us. With changes to creature quality, Unearth has only gone up and up and up in recent years. It's an effect I don't mind paying 3 for in many cases. I've loved Lively Dirge and think No One Left Behind is perfectly playable in Cubes even at my power level and beyond.

This card is going to be great for me, I predict.
 


A pretty good uncommon for storm, I am really digging Prismari this set. Traumatic Critique is amazing, Resonating Lute is fragile but exceptional at turning big spell storm into a viable archetype with one slot.

Molten-Core Maestro seems great even without the '5-cmc' secondary trigger, but really strong with it. I will be genuinely surprised if Epic Experiment doesn't make an appearance on the reprint sheet, the card seems incredible here. If I wasn't so deep into having to include Dragons in Izzet I would 100% be rotating Epic Experiment and a few more big izzet spells in.
 
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I like this around the same as many of the ETB damage dealers. For example, I'd recently removed Flametongue Yearling from this slot, and I struggle to think of which one of the two I prefer. If this ends up being the only "prepared" card I'm interested in, yeah, it's out, but I don't hate the mechanic even if I hate the natural confusion that comes with the frame considering how much design space they've used in this form/format lately.

Would I rather have this or Dragonkin Berserker? Well, one of these I feel like I'm going to win the game eventually with. The Emeritus, not so much. Three spells in one turn is a lot, as I saw with Captain Ripley Vance.

Cool card all the same.

I'm looking at this and I'm seeing a weirdo burn/storm card for a lower power format. I'm honestly kinda curious how it'll look in play.

I wonder how many prepared creatures do you need to have in your format before it's worth shoving into your utility land draft?

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Definitely feels like an EDH plant, but I think the design's pretty cute.


I skimmed past this little guy and then did a bit of a double-take. Sure, Scrollboost isn't too exciting of a spell in and of itself, but the condition to get prepared again seems really easy to do multiple times per turn, especially since there are plenty of cards that create tokens whenever you cast an instant or sorcery.


Restoration Lesson - {5}{W}{W}
Sorcery - Lesson
Return target nonland permanent card from your graveyard to the battlefield.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)

"Reanimate a nonland permanent every turn forever" feels appropriately splashy for a seven-drop. I also notice the fun little quirk that you aren't actually required to cast it from your hand - if I'm interpreting the rules correctly you should be able to cheat them out with stuff like Reenact the Crime or Spellweaver Helix, which seems kinda wild to me? Granted, I'm probably one of very few people who has designed a cube where Spellweaker Helix is a functional Magic card, but bully for me I guess.

I honestly really appreciate them making the new Epic cards Lessons, though the fact that we've only seen a single mythic cycle of Lessons makes me suspect we aren't going to get any new Learn cards this time around. I hope I'm wrong, but hey.

(Since the red one's Prismari and the white one's Lorehold, that probably means that black's Silverquill, green's Witherbloom, and blue's Quandrix.)
 
There's almost no way they put Learn in this set with the Avatar lessons around unless the Learn cards are really bad. We've seen a lot of cards already with no Learn.
 
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