I've been talking about this Cube for a while here, and rather than just bumping CBS with every self-indulgent consideration I have, let's spread out the love a little.
The California Premiership Cube on Cube Cobra
From the CC description, this Cube is focused on delivering:
This Cube is currently going through a massive shift. Basically, in the last few years, the average card quality has gone up so much that I finally relented and added in / brought back many of Magic's biggest and splashiest cards. I have always wanted my Cube to be at least a full tier below a Vintage Cube, and I don't think it ever lost that, but in an effort to give tools to very occasional Magic players to have a real chance of beating the better player with straightforward threats, I ended up going too far in this direction. So I'm now de-powering my Cube -- it won't be all at once, but I want to make continuous progress.
I like to test draft my Cube a few times a week online. I take mental notes, but really, I want to document it a little better, so that's what this thread is for, even if I'm mostly shouting into the void.
This morning's draft deck has me satisfied. This is the kind of power-level I'm shooting for. It's a reanimator deck -- historically, one of the best decks in my Cube (besides RW aggro in the last 2 years) -- but it doesn't feel unbeatable. It's got weaknesses, as all good decks should. The haymakers are not overwhelming. The enablers are plentiful. It's the kind of deck that makes me feel validated about some of my more rouge picks like Deathbonnet Sprout. This is the kind of deck that makes me happy to be Cubing with the likes of Tersa Lightshatter over the overpowered Broadside Bombardiers, which was just cut in the latest edition of the Cube. The Final Fantasy cards like Sabin, Master Monk and Snort feel like they're really fitting in what I'm trying to build, even if I was sad (if probably correct) to cut Nibelheim Aflame in this particular build.
Most of the cards currently tagged in the list are likely going to be cut in short order, but please let me know if there's any other power-level outliers I should be considering to build towards my goals above, and thanks for following along!
The California Premiership Cube on Cube Cobra
From the CC description, this Cube is focused on delivering:
- Interactive gameplay between strong, synergistic decks with beloved cards.
- Accessibility to players across a large swath of skill levels.
- Opportunities for self-expression in drafting and deck-building.
- Celebrating the rich breadth of Magic design.
This Cube is currently going through a massive shift. Basically, in the last few years, the average card quality has gone up so much that I finally relented and added in / brought back many of Magic's biggest and splashiest cards. I have always wanted my Cube to be at least a full tier below a Vintage Cube, and I don't think it ever lost that, but in an effort to give tools to very occasional Magic players to have a real chance of beating the better player with straightforward threats, I ended up going too far in this direction. So I'm now de-powering my Cube -- it won't be all at once, but I want to make continuous progress.
I like to test draft my Cube a few times a week online. I take mental notes, but really, I want to document it a little better, so that's what this thread is for, even if I'm mostly shouting into the void.
This morning's draft deck has me satisfied. This is the kind of power-level I'm shooting for. It's a reanimator deck -- historically, one of the best decks in my Cube (besides RW aggro in the last 2 years) -- but it doesn't feel unbeatable. It's got weaknesses, as all good decks should. The haymakers are not overwhelming. The enablers are plentiful. It's the kind of deck that makes me feel validated about some of my more rouge picks like Deathbonnet Sprout. This is the kind of deck that makes me happy to be Cubing with the likes of Tersa Lightshatter over the overpowered Broadside Bombardiers, which was just cut in the latest edition of the Cube. The Final Fantasy cards like Sabin, Master Monk and Snort feel like they're really fitting in what I'm trying to build, even if I was sad (if probably correct) to cut Nibelheim Aflame in this particular build.
Most of the cards currently tagged in the list are likely going to be cut in short order, but please let me know if there's any other power-level outliers I should be considering to build towards my goals above, and thanks for following along!