The ISDODYAKH Set Cube

I've drafted your cube a bit and have some thoughts:

I constantly feel there are too many spells and not enough creatures. This is worsened by the fact that many of these cards are narrow: Graveyard and enchantment hate, build-arounds, 1 mana creatures with little payoff, aggro-only creatures, creatures that need threshold, etc. There are also a lot of "return to hand from graveyard" effects, way too many, and the same goes for combat tricks.

I constantly feel the cube shoves auras at me and I don't have enough creatures to put them on. And, even if I did, it's a mistake because I'll get 2-for-1. Even then, I'm not going to run Dragon's Breath, ever. And it's not even a power level thing, the lower the power level, the less likely I am to want to give anything haste. Conversely, I'm not playing a lot of these wonky creatures when I can just swing with Flanking.

My main problem with white is that it lacks discard or graveyard filling outlets that are otherwise playable. I'm not going to run Tireless Tracker, but I'll lean into synergy if I get the likes of Raffine's Informant.
 
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