Some highlights from the latest spoilers:
Graveyard Busybody seems potentially very interesting with the self-mill decks I'm trying to bolster in my current list, although it might be a generic beater often enough that I just end up cutting it. Love the idea of delving the opponent's yard, though, especially given how often both players are playing in the graveyard lately over here.
The Big Idea offers some dice-rolling that looks fun, and could help reinvigorate the sacrifice deck in
for me. I like the art a lot! (Also of note: the tap-3-Brainiacs ability doesn't specify
when you need to roll those die, allowing you to possibly save the extra rolling for later!)
Clocknapper has some gorgeous art, although again I must express my concern about a
Time Walk masquerading as a "fun and funny" card. Worth a try, but I'm noting my skepticism here.
Finally,
Phoebe, Head of S.N.E.A.K. is just
begging for a house rule. I like that it looks to play nicely in the ninjas/evasives
deck, but how do you reign in that ability? I think my plan for her would be to have the activated ability last for the duration of matches you have against a given opponent, or maybe work for all matches in one draft session, with the condition that the creatures get their stolen text boxes back after each game concludes. I think that seems like an interesting way to keep some of her quirkiness without her winding up feeling oppressive, but I'll have to test and see.
(edit: Maro himself says here that the text box theft lasts until she leaves the battlefield and the creatures stay vanilla even after she leaves the battlefield, which is probably the better way to play it and makes it look actually pretty reasonable and fun!)
There's a lot of other interesting cards in the spoiler, but too many of them are either
- tremendously parasitic (Augment et al.)
- quickly played out if your playgroup isn't massive/playing in an LGS or potentially leading to more bad feelings than fun times (Gimme Five, Sacrifice Play, Kindslaver)
- absurdly strong and not at all funny enough (to me) to justify the busted bonkers power level (Ol' Buzzbark, X, Animate Library)
- too easily played best by the most experienced players, who need the least help in winning their matches (Modular Monstrosity, Hot Fix)
But by all means, if any of you wanna talk about a card in the spoiler that excites you, have at it! It's shaping up pretty nicely, if a bit more powerful than I want to meddle with