Sets [ORI] Magic Origins Spoilers

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Just... just put words on it.
 
Lucre this is absurd
you are the Degrassi star here don't lie
Why I never! Honestly I did know quite a few digrassi stars having grown up in toronto's art scene you couldn't help meeting a lot of young actors, never met drake though, that guy lived in a more expensive neighborhood.

trance people?
Man I have no idea why but I really dislike trance music and the people who are really into it. I guess anyone into dance is usually pretty stuck up though, it's probably all the drugs.

Dwynen is a card I will probably avoid in draft so I never have to input it's name into a decklist generator
I'm sorry Mom and dad wasn't just a little more pushed, if that ability had costed 2 I'd be going nuts but honestly just being able to throw a thopter at something you've shocked or incinerated sounds amazing.
 

FlowerSunRain

Contributor
Love it. Red just needs a couple more incidental red artifacts to solidify this. Hammer of Porphorus, Shrine of Burning Rage, Tuktuk and Iron Myr are a good start, but like one or two more and we're there. That red ring equipment from M-whatever sucks right?

I thought about making goblin arsonist an artifact creature, low power, but synergy with sacrifice effects and recursion makes that a decent spot as a "mini-perilous myr".
 

Eric Chan

Hyalopterous Lemure
Staff member
Wow, that's something I can really get behind, even though it occupies the Dreaded Four-Drop Slot. Sacrificing any artifact gives it a lot of versatility if there's anything resembling an artifact theme in red in your cube.
 

Grillo_Parlante

Contributor
Its a good card: artifact themes very badly need better sac. outlets, and it also works well with red's horizontal aggro strategies. I also like how they made so much of the card a multiple of two.

I just wish that it was smaller; right now its another midrange card. I would complain about it not hitting a lot of cubes' power threshold, but thats what siege gang is for.
 

Dom Harvey

Contributor
I love it! It's also a Human, a 2-power creature for Recruiter/Alesha/Reveillark, and an excellent Blink target. Don't underestimate the flying either, if Spectral Procession and Lingering Souls taught us anything it's that dividable and evasive damage is really good.
 
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so there was a temur ascendancy combo deck at some point in standard


Goddammit, why couldn't temur ascendancy have been better. Haste isn't nearly good enough to make up for 3 instead of 4 and costing 3 freaking colors of mana. Eh, I should probably just be glad that this card seems a lot more playable. It seems like this could actually be a reasonable source of card advantage for green.

Edit: Also Dash Synergy? Could be a fun casual deck.
 
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