I have to chip in re the comments on mana fixing too. I felt like I was struggling to pick much up, might be worth another look?
Yeah, looks are being had. I might be throwing in, like, 5 enemy filters to start. Either going to 410 or at the expense of more utility lands.I have to chip in re the comments on mana fixing too. I felt like I was struggling to pick much up, might be worth another look?
Thank you for the drafts! Lots of good thoughts put out there. I'm working to reverse some interesting power creep issues that have sprung up for some reason or another. Pack Rat specifically is on the chopping block, but I can see arguments for other cards beyond that, of course. My plan for fixing being filters would also solve the high count of CC cards, whatever that level might be. Curving C into DD is a sweet deal using filters and helps a lot with this particular problem, among others. Interesting on the noncreature spell count. I'll have to check that out.I had a few minutes so I spammed a bunch of quick drafts. I don't promise they were optimal, but a few thoughts:
- Power variance.....
- Lands....
- Blue/prowess.dek....
made me a very, very happy sigh.
I guess a 'sigh of relief' can be considered positive, but it still have negative connotations (you only just got out of a dire situation). A sigh IMO can only be negative, you can't have a sigh of happiness. I would like to be thoroughly enlightened to the other way of thinking though if someone believes it to be true.noun
1. a long, deep audible exhalation expressing sadness, relief, tiredness, or similar.
"she let out a long sigh of despair"
I think a sigh is more of a reflexive body action than a specific emotion, like yawning. I think it fits perfectly to think of sighs in a happy context, ie. Contentment, relaxation, satisfaction, plain ol' happiness.It is always nice when someone comments about the drafts you have done on cubetutor. Makes it feel all that more worthwhile. I did notice after I did my UR draft that it had been drafted twice before, but I went in blind and wasn't aware of this fact until after. Also seems weird that red is the most drafted colour. Might just be luck, might be because when people want to go aggro it is the only obvious option? I don't really know. My major question though is this quote:
I don't know if this is possible. Lets take a look at the definition of 'sigh' shall we:
I guess a 'sigh of relief' can be considered positive, but it still have negative connotations (you only just got out of a dire situation). A sigh IMO can only be negative, you can't have a sigh of happiness. I would like to be thoroughly enlightened to the other way of thinking though if someone believes it to be true.
yeah, I'm totally on the same page with Pit Fight. It was just a card that popped into my head. Given slightly more time, I'm currently thinking about making a gruul switch to get some more removal options:I had Pit Fight in my cube for a really long time, and I think I saw it cast a grand total of once. The problem with fight cards (and this is why we generally don't run Prey Upon) is that in order to be really good they have to buff the creature's power and toughness. Otherwise you're way to susceptible to being blown out.
Scarscale Ritual looks cool, though. I've never seen that card before. I might try it out myself.
Yeah I used that thread to help me focus a little. Completely forgot to link it though, so thanks!You might want to reread the gy hate thread
http://riptidelab.com/forum/threads/graveyard-hate.902/
A lot of the graveyard hate us in black green, and if that's where the problem is then you might want to push the focus on Jeskai colours?
Not sure how much your deck above would be affected by it, it looks like quite a pile of good stuff, rather than a focused graveyard deck.
Check out the spoiler tag at the bottom of the post!Hey, I wanna see this dope GB deck! Even if you don't have a list, what was it doing? Is it a graveyard deck? Cards you can remember? Interactions?
Agreed about not toning this down. Sounds sweet. Sweet decks are sweet.
Thanks for the recommendation!I can throw a testing vote behind Angel of Finality, which I liked. I actually cut it for Restoration Angel as I powered up my format, funnily enough.
It's interesting that your BG decks are the deepest and strongest - I've been having the same problem with the Jeskai theatres. I'm really hot on the Boros Reckoner combo interactions, which got some great pieces lately in Soulfire Grand Master and Nahiri's Wrath. These are the kinds of decks I'm talking about - goodstuff midrange or control with a combo finish. If you're looking for something fun to do with RW I'd recommend giving it a try.
Well put! I think the lack of focus may have more to do with me deckbuilding at maximum speed, and less with the potential for focus. Looking back at the CT list, which I can't link from mobile , I can switch Golgari Thug in for Bloodghast, and the Scourge in for something else, as I mentioned earlier. Additional discard outlet could be gotten from Rotting Rats. So, the deck could be even better than what I threw together! That only makes me realize more that I need to focus a little on Jeskai and getting some toys and counterparts for those decks. Thanks for all the analysis! It's a huge helpIt's less about cards that interact with the graveyard, it's more about the deck having a cohesive plan. In the deck you posted it feels strange to me to see for example, bloodghast and seasons past in the same deck. Yes they both have graveyard interactions but they usually see play in decks with different strategic focus. Is this deck aggro, midrange, combo or control?
The other thing is that there isn't many ways for you to easily fill up your graveyard. Wayfinder and heir of falkenrath are the only two ways you can do it easily (there is life from the loam but that's not necessarily efficient). That means you can be stuck hardcasting Genesis for example, which isn't optimal.
I'm not saying you're wrong, or that the deck wouldn't necessarily be successful, it just looks a bit unfocused to me. Just because a card interacts with the graveyard doesn't mean it should be in the same deck.