huh. neither do I, because I know I got 57 from some search query... oh, I had "is:firstprint" included because I was reusing a previous query for something related to this, so the count omitted Seal of Fire, Seal of Doom, and the reprint that everyone obviously remembers, Thrive from Prophecy (I had no idea this was a reprint until I started looking yesterday)There are 60 commons in DIS (I don't know where you found 57, both the wiki and scryfall say 60)
no duplicates is true - excluding foils, which I'm fine with - so yeah, that actually does make it 8 bullets at 11/60 per bullet, significantly easier!Each booster pack contains 11 commons. Since the same booster pack cannot contain the same card twice (I think), this is not 88 repetitions of a 1/60 chance, but 8 repetitions of a 11/60 chance. So the probability of having four or more Aquastrand Spiders in a RGD draft is around 4.22%. Having exactly four is around 3.52%.
(actually now that I think about it, with 60 commons in the set there's either not a short printed common [2x60 = 120 and discard 1 filler] or there's a single overprinted common averaging C3 per sheet vs all else C2)
(assuming DIS is like other sets from that era the sheet is 11x11 = 121 total. it's impossible to find pictures of old uncut sheets on the internet these days but I'm confident in that)
if I had 5 of each Karoo, every draft I'd end up with the deck from my favorite Magic "strategy" article ever where he has 11 Karoos and 4 basicsThis will make around 275 cards in total if you do a curated list: each common goes in 3 copies but maybe the ones you feel like are more important and playable in the draft environment can go to 4 copies (or even 5! maybe for the bouncelands only) each, while the unplayable ones can go down to 1-2 copies or even be removed (even though I would keep at least 1 copy of each common). Same for the uncommons: for each one you put between 0 and 2 copies depending on how much you like it, and the same for the rares between 0 and 1. I would aim for a total of around 175 commons, 80 uncommons and 20 rares (?)
to readers who want to not miss my favorite joke in that article: keep your eye on the Dromad Purebreds...
but in general I think aggressive curation is going to be the only physically feasible way to do it... although you can't possibly make me want even a single copy of Street Savvy or, closer to the playability line, something like Caregiver.
debating cutting all the random land destruction subtheme that I guess must have been aimed at Karoos? I guess Rolling Spoil can stay, that one's got other upside, but the rest, they just hated fun! or they hated Stone-Seeder Hierophant specifically (ever cast an 8-drop on turn 5?!)