What intrigues me about these cards, is that they're actually worse when you are on the play. A nice little balancing of the inherent disadvantage you have.
Like or reply to this post if I should make a thread for the Yu-Gi-Oh custom cube I've been making. Not sure if there's interest here.
Yeah. I'd make a blog for it, but I'll save the time if not many are interested.Just create a different thread for it so it doesn’t go in the normal Custom thread. Or make a new blog. Both works I would say
Yeah. I'd make a blog for it, but I'll save the time if not many are interested.
oh man if this is YGO: Forbidden Memories that game is absolutely wild to do blind and a hilarious speedrun game to watch if you're into card game speedrunsHowever, my buddy had a PS1 game when we were in elementary school, where you could improve your weak monsters in game by just fusing two of them together. You never knew what you would get, but you could just try jamming any two monsters together, that was hilarious
I just think it's not really a great game mechanically.
I dunno. Doing it while I watch NBA playoffs. YGO is a little weird because you need like 30 Doom Blade, 10 Remove Soul, 10 Immolating Glare, 30 Naturalize. There isn't much wiggle room because it all costs 0 mana.The Yugioh in my head is so much cooler than the Yugioh that actually exists. Maybe that's the true power of Yugioh.
That said... Brad, that's honestly pretty impressive. How long did it take you to translate so many Magic cards into Yugioh-sprek?
Well, lucky for you, the newest set is all about committing crimes! Honestly though, your idea makes total sense and doesn't sound criminal at all to me. Go for it!For some silly reason it feels wrong to me, almost criminal
I've put a deck's first pick into my own pack because I didn't think anyone else would draft it lol. That said, the deck got cut for being too weak, which is what I suspected was the case and why I drafted it.To you that have cubes bigger than the amount of cards that actually get drafted ... have you ever seeded some cards into the draft pool? I don't mean in specific packs, but lets say you know that your players will only see 288 cards (a six person draft with four packs of 12), and there are those six cards you really want to get some impressions of. Would you say it's legit to just shuttle those six together with 282 random cards and make packs?
For some silly reason it feels wrong to me, almost criminal
To you that have cubes bigger than the amount of cards that actually get drafted ... have you ever seeded some cards into the draft pool? I don't mean in specific packs, but lets say you know that your players will only see 288 cards (a six person draft with four packs of 12), and there are those six cards you really want to get some impressions of. Would you say it's legit to just shuttle those six together with 282 random cards and make packs?
For some silly reason it feels wrong to me, almost criminal
as the curator of a 1337-sized list and soon-to-be 690 list: no, i've never seeded packs. i prefer to see the cards in their natural context, as that's the true goal and most honest view (to testing purposes) imoTo you that have cubes bigger than the amount of cards that actually get drafted ... have you ever seeded some cards into the draft pool? I don't mean in specific packs, but lets say you know that your players will only see 288 cards (a six person draft with four packs of 12), and there are those six cards you really want to get some impressions of. Would you say it's legit to just shuttle those six together with 282 random cards and make packs?
For some silly reason it feels wrong to me, almost criminal
Are those specifically meme numbers?as the curator of a 1337-sized list and soon-to-be 690 list: no, i've never seeded packs. i prefer to see the cards in their natural context, as that's the true goal and most honest view (to testing purposes) imo
I've only used it as a testing thing and one time I gave a Cruel Ultimatum to the guy who loves it.i'd likely make an exception if there were a very specific thing i needed to test, purely to speed up that process. but would revert to the standard unseeded packs quite quickly
I think this has some merit, even if it's as simple as seeding a land into each pack or something, but it requires more sorting work, so I probably never will.[edit] i could see a project where seeding is itself a texture of the cube. eg, have packages tagged, and seed one or more packages at the beginning of each draft according to what flavor the drafters are into that session. eg, spellslinging, graveplay, typal, sets/eras, etc