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  1. Nanonox

    Erik's "The cool side of Magic" cube

    Happy I can help! I like drafting your list, as the decks seem fun and there are many directions to go into and explore. I ended up cutting Cranial Plating not too long ago as it isn't strictly necessary (a luxury as you say). I haven't really missed it, but I don't support artifact aggro...
  2. Nanonox

    General Fight Club

    I really like the Judgment incarnations with these types of cards. AngerWonderGenesis If I were to chose, I like the Final Parting better. It can bin a fatty and get you reanimation (essentially turning a 3 card combo into a single card). You can bin a sweet instant and use something like...
  3. Nanonox

    Card/Deck Artifacts in Cube - Yes, but how?

    Not a payoff, but Shrine of Loyal Legions can be good with a spells theme and various sacrifice themes. Shrine of Loyal Legions
  4. Nanonox

    General Fight Club

    I cut the Helm from my MP cube because it was very strong and the play pattern was boring. Your worst creature becomes the best one on the battlefield every single turn. There isn't much counter play either. You can activate it without passing priority (like Recurring Nightmare) unless your...
  5. Nanonox

    Sets (KHM) Kaldheim Testing/Includes Thread

    I have 2 clear includes and then a bunch of testing cards: Includes I really like Boast for my MP cube as it encourages attacking and makes early drops relevant late. First strike is surprisingly relevant at both attacking and blocking and making dragons is just amazing. Kardur is an ETB...
  6. Nanonox

    General Fight Club

    Honestly, can't go wrong with either. I think it depends on what synergies you want to support. Rallier: Blink, sacrifice Knight: GY, lands This is obviously a pretty big oversimplification, but a relatively fair one I think. In the end, I can get blink synergies with other GW cards, but...
  7. Nanonox

    Morph, Adjusted

    Could you give a rundown of the unique Identity of each other color? Maybe I missed it in the write up. I checked the cube, but since I am unfamiliar with a lot of the cards, I have a hard time discerning them.
  8. Nanonox

    General Multicolor cards you would include if you had the space

    I'd like to have more space for some of the utility lands. They might be less flashy than actual multicolor cards, but they don't compete for the same slot. So instead of having to cut a 24th card, you get to "add" a card to your mana base. Moot point if there is an ULD. Kessig Wolf RunGavony...
  9. Nanonox

    General Fight Club

    There is a fight I'd like some insight on. I would like an extra combat card for my high power multiplayer cube (curve is lower than a traditional battlecruiser cube). I think they are pretty fun and can surprise win the games sometimes. 2 options I am considering: Waves of AggressionMoraug...
  10. Nanonox

    Erik's "The cool side of Magic" cube

    Out of these options, I think I like the Exemplars the most. Mangara I see mostly as an aggro hoser, The cat is cool, but I am worried about removal spells that actually exile him (since you won't get anything back). Exemplars can be tough to remove, but aggro has outs: - They play them turn...
  11. Nanonox

    "Fast" multiplayer cube

    Next up for whatever reason is Rakdos. Both red and black have ample amounts of reach, meaning they play aggro well. At the same time, they have strong removal and sweepers allowing them to perform as control decks too. Then you have a few synergy decks like aristocrats and cheat strategies...
  12. Nanonox

    "Fast" multiplayer cube

    So archetypes and color combinations. I'll start with Selesnya, just because it is the one I've been working on the most recently. This guild really cares about it's creatures and although the different archetypes and decks do different things with them, they are the key pieces...
  13. Nanonox

    General "Looking for a card"-Thread

    Eric, have you considered felidar retreat Goes into any white deck, anthem or army builder and has synergy potential. The fact that your tokens get bigger means that eventually you will get through. It also feels good to have your lands do something late in an aggro deck. I will say though...
  14. Nanonox

    Erik's "The cool side of Magic" cube

    I don't know about that, at least for Rakdos and Dimir. I just drafted what I consider a solid aggressive deck with discard/gy synergies: https://cubecobra.com/cube/deck/5ffe40c3ba52d4106398e10c I also saw different avenues I could have gone down during the draft. Here is a GY control-combo...
  15. Nanonox

    "Fast" multiplayer cube

    I had an old thread with an out of date cube and out of date goals so I figured I would just post a new one and try to keep the thread updated better as this helps map out my thoughts. Cube list Background: I (used to) cube with 3-4 players on a semi-regular basis. We play free-for-all...
  16. Nanonox

    Card/Deck Single Card Spotlight

    I like the idea of the cycling lands, but don't really have the space. I was thinking the Horizon lands kind of do the same thing (obviously weaker since they eat a land drop). I might try the basic land box cyclers. Very little opportunity cost for a boost to gameplay.
  17. Nanonox

    Card/Deck Single Card Spotlight

    I was wondering about Elvish ReclaimerKnight of the Reliquary I have a Loam package that brings cards back from the GY as well as a bunch of landfall cards which is why they interest me. I was wondering how deep you need to go on the utility lands for them to work. My impression is that...
  18. Nanonox

    Card/Deck Low Power Card Spotlight

    If you don't mind sorcery speed, I like Inscription of Insight better. Inscription of Insight You get more options and late game relevance. It's cheaper too.
  19. Nanonox

    Erik's "The cool side of Magic" cube

    I see some cool win conditions in your list for more controlling decks (Approach of the Second Sun, Thassa's Oracle, Laboratory Maniac, Cruel Ultimatum). I see some ways to push through damage in all colors (Parallax Wave, Cryptic Command, Demonic Embrace, Embercleave, Rancor) and some synergy...
  20. Nanonox

    General Fight Club

    I agree with others: Wayfinder > Seer. In regards to the Hermit, ask yourself if you want the potential for explosive gameplay. I see you have a Laboratory Maniac in your list. If you draft non-basics highly, that can be a very fast clock. Same thing with cards like World Shaper that have a...
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