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  1. Dom Harvey

    General Getting Started - The Core of A Cube

    This comes up a lot for the sacrifice subtheme as it's so deep that you can support it almost entirely with cards that go in a normal Cube and don't explicitly suggest that the theme is there; it's a nice problem to have, but it can make it hard to predict what your drafters will see. If you...
  2. Dom Harvey

    Card/Deck Archetypes & Themes For Golgari Swarm (GB)

    https://riptidelab.com/forum/threads/1-1-counters.379/page-12#post-67221
  3. Dom Harvey

    Card/Deck Archetypes & Themes For Golgari Swarm (GB)

    How have people found Hermit Druid? The Magic history fan in me loves the idea of using these cards that were appropriated for completely broken purposes in their intended fashion, but I'm not sure if decks that aren't heavily graveyard-oriented would ever play it Codex Shredder is really neat...
  4. Dom Harvey

    General Fight Club

    you can save a lot of time and money by proxying the 12 year olds
  5. Dom Harvey

    Sets [C18] Commander 2018

    From a quick glance, most of my X/4s are defensive creatures in decks that could use a sweeper or the odd dragon in red/midrange beater in green, so the added synergies from having that sweeper on a creature more than make up for the short list of exclusions
  6. Dom Harvey

    Sets [C18] Commander 2018

    This is a really disappointing haul overall :( A final few cool spoilers:
  7. Dom Harvey

    General GRBS colorless pack 1 pick 1 cards

    I'm sure it can be at low power levels, but it should be fine otherwise
  8. Dom Harvey

    Sets [C18] Commander 2018

    Tawnos can't double your Revoker/Needle/Spyglass names, FWIW. The card looks cool but actually using it is going to be tricky Brudiclad, OTOH, is amazing. This might be the non-oppressive Welder/Tinker target I've wanted (Ancient Stone Idol is not that but I like it too!) and it goes perfectly...
  9. Dom Harvey

    Card/Deck Single Card Spotlight

    Painter's Servant This could be a really cool build-around, but the cards it works best with are colour hosers that typically aren't strong or desirable in Cube. Has anyone put it to good use?
  10. Dom Harvey

    Let's Build a Cube!

    Not to pour water on the fire but we've tried a few of these games before and they tend to peter out before completion. It's also quite hard to get everyone to work within the constraints and balance quickly goes out the window; think of how hard it is to balance your own Cube when you have a...
  11. Dom Harvey

    General Getting Started - The Core of A Cube

    I'd complement As-Fan with looking at some sample packs and thinking about how your drafters might view them. How powerful are your anchor cards in comparison to the average, generically good card in your Cube? Do they have enough obvious power or potential for drafters to take a risk on them...
  12. Dom Harvey

    General The Draft Exchange

    (don't draft me, keep the order going) Drafted inscho's and conveniently got P1P1 Stairwell so was able to draft this nice proof of concept: www.cubetutor.com/cubedeck/953820[/url]"] Ones 1 Bloodsoaked Champion 1 Carrion Feeder 1 Dread Wanderer 1 Unearth 1 Viscera Seer Twos 1 Altar Of...
  13. Dom Harvey

    Card/Deck Single Card Spotlight

    I like the tricky stuff with Pontiff enough to choose it over ZP or similar options. I see Cube as one of the few formats where even more casual players can enjoy a higher level of complexity and - despite the awkward wording - I think Haunt is intuitive once you see it in practice
  14. Dom Harvey

    Dom's Stream of Consciousness

    I like the idea enough that I'll stretch to make it work but if you don't share my tastes it's not inspiring by itself
  15. Dom Harvey

    Dom's Stream of Consciousness

    Catching up on the last few sets for Cube since I can't win at Constructed right now: DOMINARIA: Karn, Scion of Urza: I'm over planeswalkers atm but this one seems inoffensive for one that's so universally playable. I like that you get the subgame of how much work to put into...
  16. Dom Harvey

    Dom's Stream of Consciousness

    It's a great tool for any deck that can empty its hand quickly for whatever reason or just wants to see more cards, especially against slower decks that are good at outgrinding you by playing one big spell a turn. It gives both players perfect information but not in a way that kills the fun or...
  17. Dom Harvey

    General Fight Club

    There aren't that many payoff cards and most of them are kinda the same (Karlov is flashy but just a big Ajani's Pridemate) and/or not very good. Some of them (Ayli, Archangel of Thune) are strong and don't require lifegain to work, which is often what you want from a card that's intended to...
  18. Dom Harvey

    Card/Deck Single Card Spotlight

    If you're casting it for 4 or more, neither player is casting a spell again. You're not trying to prolong the game to the point where that card disadvantage matters, you're trying to lock it up immediately
  19. Dom Harvey

    Card/Deck Single Card Spotlight

    The issue with Wildfire in aggro is that a. getting to 6 mana in any deck with a low-enough curve to be called 'aggro' is necessarily tough unless you have a ton of mana sinks (I try to craft my format so that 'even' the aggro decks can happily play 18+ lands but that isn't/shouldn't be a...
  20. Dom Harvey

    Card/Deck Single Card Spotlight

    Devastating Dreams is the aggro-Wildfire y'all are looking for #sponsored
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