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  1. Grillo_Parlante

    General CBS

    Yeah, because its not like I ever design or cube low power formats. :rolleyes: I understand that you dislike the card, don't think/want to believe the bodies of either card can really ever be relevent, and think they should be evaulated purely on the basis of thoughtseize v. duress.
  2. Grillo_Parlante

    General CBS

    Equipment and other vertical buffs are really important in lower powered cubes, and even the unbuffed body is solid. It really isn't a contest in that context, as both the body and the effect are very strong, and intersect really nicely with a lot of the mechanics you can explore there.
  3. Grillo_Parlante

    General CBS

    Ok, I understand, you were injecting arguments from another forum, assuming were would use the same framework to evaulate the card. That makes sense now. There certaintly are going to be formats where fiend will just be better. Like FSW pointed out, fiend can be thought of as just another...
  4. Grillo_Parlante

    General CBS

    Conversation took a super weird turn. One conversation is about grokability, the other conversation is about defending mesmeric fiend (which it probably dosen't need?). Fiend is a solid card, I've just found it to have a steeper cube learning curve than most people are willing to put into a 2...
  5. Grillo_Parlante

    General CBS

    I like freebooter by a pretty wide margin. Mesmeric fiend plays inconsistent with its role as active disruption for a tempo deck. I really dislike the design, and always found that it drafted awkwardly, confused people, ending up in all sorts of shells it had no business being in. I much...
  6. Grillo_Parlante

    The Penny Pincher Cube 2.0--Inventors' Fair

    Been reviewing some of the featured cube CT drafts, which is always good, as you get a perspective from people not familiar with your design how they react to signaling etc. Unlike last time, all of my guilds are being represented in the drafts, which means I did my job in terms of balance...
  7. Grillo_Parlante

    General CBS

    This guy has been really good for me: syndicate trafficker
  8. Grillo_Parlante

    Card/Deck Single Card Spotlight

    Well, I mean its a given that the card is bad if our goal is to efficiently win games. I'm think more like a red lab maniac, alt win condition/achievement. It has to be fun, challenging, but not something likely to lead to outright feel bads. Is this a mountain worth/fun to climb?
  9. Grillo_Parlante

    Card/Deck Single Card Spotlight

    Form of the Dragon Fun goofy ramp/midrange card, or giant feel bad trap?
  10. Grillo_Parlante

    General CBS

    It looks like he came to the exact same conclusions about turn 1 aggro that I did, and tried to shift things more towards aggressive midrange, with what seems to be a preference for modular aggro creatures rather than linear ones. I would want to see some deck lists before I judged too...
  11. Grillo_Parlante

    The Penny Pincher Cube 2.0--Inventors' Fair

    Yeah, grim and cruel tutor might be fine: i've not tested the 3cc price point. Also, this card is probably fine? Prob run vamp before that, if we're organizing off of power level
  12. Grillo_Parlante

    The Penny Pincher Cube 2.0--Inventors' Fair

    Some data: I'm starting to really come around on this card: Demonic Tutor It seems important to me to have a small number of ubiquitous duplicate spells, and thats really what a tutor is in cube: pay 2 mana, discard a card, get a second copy of X spell. Obviously, its an extremely powerful...
  13. Grillo_Parlante

    General Ixlan Spoiler

    I just want to say, though I would otherwise agree with you about white, I think shifting zombies and vampires over to white helps the color out a lot, though their are big power level limitations associated with that.
  14. Grillo_Parlante

    General CBS

    This is a perfect real-world application of what we've been saying about cube design for literal years.
  15. Grillo_Parlante

    General Ixlan Spoiler

    These are super nerdy and grognady cards to talk about. Into the roil is interesting because in my experience it really excells as "control bounce" rather than as a tempo bounce, though you can run it in tempo. Bounce is a really strong effect, but one that the attrition focused "control" blue...
  16. Grillo_Parlante

    General Ixlan Spoiler

    Yeah, I run into the roil in the PPC 1.0, but not in PPC 2.0. PPC 1 has a pretty traditional core structure, with an emphasis on ETBs--largely because I didn't understand fully how ETBs impact game texture when I was building it. Into the roil slots in very comfortably there, and I quite like...
  17. Grillo_Parlante

    RESURRECT DEAD ON PLANET JUPITER

    That Boros/mardu artifact aggro deck is very real btw, and is pretty applicable across power levels. The one drops for it are all on average better than what most people have been/are currently running for aggro 1 drops, and some of the best aggro 2 drops are artifacts. Would suggest also...
  18. Grillo_Parlante

    General Ixlan Spoiler

    Really odd card, my initial gut reaction is that its bad due to the random discard. R&D decided to make this card mythic however, which means they think it has a home (some dredge deck?). As someone who remembers all of the hype around balduvian horde (RED JUZUM OMG!!) part of my wonders if this...
  19. Grillo_Parlante

    General Ixlan Spoiler

    I think the way this is supposed to work (for vampires) is that you're supposed to be fine with a density of disposable turn one 1/1s, that you can than curve out into attack trigger/Battalion/raid/bloodlust creatures. Its an aggressive deck with an emphasis on turn 2 threats, rather than turn 1...
  20. Grillo_Parlante

    General Ixlan Spoiler

    Interesting things from the set to think about so far: 1. R/G enrage deck for lower/mid power formats. 2. Lots of new knights for haakon, stromgald scourge, is there enough, finally, to turn him into a quality engine card? 3. Revisit Vampire tribal? Intersect it with haakon? Than some...
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