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  1. Rowan_CB

    Card/Deck Low Power Card Spotlight

    To me the issue with Deadeye Plunderers is that the activated ability is too expensive to be relevant. Sure, it's a mana sink, and those are good to have, but most of the time you will have much more interesting things to do with 4 mana. So even if you're left with a 5 mana 7/7, would you run...
  2. Rowan_CB

    Card/Deck Low Power Card Spotlight

    This is true, and the shuffling point is a good one I should keep in mind more often. One with Nature is likely worse than either of the cards you mentioned overall, but I like the idea of diversifying the saboteur effects.
  3. Rowan_CB

    Card/Deck Low Power Card Spotlight

    Yeeeah, I figured that was the case. I'd love to see the list that ran Brass Gnat!
  4. Rowan_CB

    Let's Build a Cube!

    Thought I'd limit myself this time to suggesting cards that are not, and have never been, in my cube, just to keep things fresh: Cogworker's PuzzleknotSkyscribingSnuff OutBolt of KeranosLoaming ShamanAzra Oddsmaker Cogworker's Puzzleknot leaves open the door for white to get an artifact...
  5. Rowan_CB

    General Spells Matter: Astonished With a Freedom

    I'm not even sure if ramp is necessary for it to be insane. Seems like in most cubes, randomly topdecking this with access to four or more mana is pretty much going to be game over, and once you get into the late game it becomes the quintessential "oops, I win" card.
  6. Rowan_CB

    Card/Deck Low Power Card Spotlight

    I discovered this card rather accidentally when doing a gatherer search: Avenging Druid A riptide search shows that this was discussed briefly in the single card spotlight thread, but I think it's certainly low-powered enough to be talked about here. Maybe this is niche, but I'm interested...
  7. Rowan_CB

    General Spells Matter: Astonished With a Freedom

    I'm going to use this post as a jumping off point to ask for insight on a subtheme I've been thinking about running within UR spells (that doesn't include Precognition Field, but which reminded me of it). To speak in cards: Brainstorm Mystical TutorBloodwater EntityTaigam's SchemingAncestral...
  8. Rowan_CB

    TrainmasterGT's 360 Card Main Cube

    Also worth noting that I ran 10 enchantments in that deck! So it wasn't necessarily that enchantments were underpowered, in my opinion. Just Constellation as a mechanic. I was fully on board with running out these big swingy enchantments and buying them back with Restoration Specialist...
  9. Rowan_CB

    TrainmasterGT's 360 Card Main Cube

    I think your changes look good and your cube is on the right track! Just took a whirl and drafted this: www.cubetutor.com/cubedeck/962299[/url]"] Ones 1 Mother of Runes Twos 1 Animate Dead 1 Dimir Signet 1 Leaden Myr 1 Orzhov Signet 1 Restoration Specialist Threes 1 Arrest 1 Auramancer 1...
  10. Rowan_CB

    Inscho's Graveyard Combo Cube

    This is the ideal, right? And I think if you walk this line you can have your cake and eat it too when it comes to esoteric vs. easy point of entry. With my cube I've really been trying to open up space for more off-the-wall exploratory stuff that each archetype can dabble in but while also...
  11. Rowan_CB

    General Fight Club

    Which of these is more successful in mitigating the downside of auras?: Felidar Umbra Spirit Loop
  12. Rowan_CB

    General Fight Club

    I think this is probably right. Thanks!
  13. Rowan_CB

    General Fight Club

    Thinking about replacing Flickerwisp because I'm wary of the play pattern wherein a turn 3 Flickerwisp comes down, exiles the opponent's turn 2 bounceland, and the game is just over. More interested in supporting a mild blink theme than in being able to target opponent's stuff. Which one...
  14. Rowan_CB

    General Fight Club

    This is amazingly kind!
  15. Rowan_CB

    General The Draft Exchange

    Yeah, I was actually down to those three cards for my final spot. I nixed the necromancer because I wamted another instant or sorcery for Rise from the Tides and then went with Death Cloud on pure power level and the fact that Moment’s Peace, once flashbacked, no longer fuels Rise from the...
  16. Rowan_CB

    General The Draft Exchange

    Drafted Inscho's cube: p1p1: Death Cloud p1p2: Lab Maniac (YOLO) p1p3: Extractor Demon Tried to build a pseudo-Baron deck with Lab Maniac as a conceivable wincon. Not sure if I got enough pieces to get the Baron train running, but would be excited to try! And I think this deck could...
  17. Rowan_CB

    A deceptively bad cube

    The discussion within the last few posts brought this card to mind, which fits into all three themes you identified for green (big graveyard, +1/+1 counters, and power matters), but is tempered by the fact that delirium needs to be on in order for it to be relevant to the other two themes...
  18. Rowan_CB

    Sets [C18] Commander 2018

    Given they’re printing new landfall creatures in this set, here’s hoping they print 1 or 2 new cubable ones in the 1-3 cmc spot.
  19. Rowan_CB

    Sets [C18] Commander 2018

    This is fun for sure, and it has the coveted 1 CMC, which makes it a target for Trinket Mage, Auriok Salvagers, and Salvaging Station. Ideally I'd like to see a few other cards that produce servos or thopters in the cube before including this, if only because a drafter picking this up would be...
  20. Rowan_CB

    Let's Build a Cube!

    Seems fun! My contributions: Cast OutTetsuko Umezawa, FugitiveVicious OfferingLightning AxeVessel of NascencyContagion Clasp Cast Out is great removal that also supports cycling and enchantment themes. Tetsuko Umezawa, Fugitive is my favorite cube card from Dominaria. This plus Chart a...
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