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  1. Erik Twice

    Card/Deck Low Power Card Spotlight

    Ultimately, the issue with Gallia is that, most of the time, she's a 2/2 haste. Which is a surprisingly good floor, mind you. But my experience with Robber of the Rich has really soured me on potential advantages on haste bears.
  2. Erik Twice

    General Small archetype packages

    Yes. So it may not actually be a full archetype as much as it is a package, but it's fun. Interestingly enough, I got to it naturally. Some Riptiders actually support the archetype in a more directed manner.
  3. Erik Twice

    General Small archetype packages

    Earlier this morning I noticed I had added a small archetype in my cube without meaning to. And it made me think of small archetype packages that can be implemented in most cubes without radical changes. Do you have any that surprised you? BERSERKERS Fencing AceSolemn Recruit Stoneforge...
  4. Erik Twice

    Card/Deck Single Card Spotlight

    Yawghmoth's Will is surprisingly fair and even weak in cube. The reason is simple: It costs 3 mana. There are not a lot of spells that are worth playing at that cost, Regrowth is already kind of questionable. Still, it's a fun card that is worth exploring. It's good enough with a Ritual, a...
  5. Erik Twice

    General "Looking for a card"-Thread

    I have the same issue. I'm not fully happy with Fire Imp and having to run the online version is a bit of a bummer, but he IS blinkable while most other cards competing for his slot aren't.
  6. Erik Twice

    General "Looking for a card"-Thread

    Glare is strong, but it's a gold 4-coster. Furthermore, GW is a weak colour combination with very little disruption. That said, I would only put Brago as a stronger multicolor card in your cube, at least at first glance. Oakhame Ranger is terrible. It was very bad in limited and, when you...
  7. Erik Twice

    Erik's "The cool side of Magic" cube

    I've been asking people to draft my cube to get some more info and wow, thank you! I'm now much more closer to understanding the limitations of my cube and how I can improve on it. It's not the most interesting nor unique cube but I think all the decks that pop out are fun. I've been tweaking...
  8. Erik Twice

    Card/Deck Single Card Spotlight

    I just want to say: I fucking love Trade Routes. It may not fit in many decks, but it's such a good design. Love it.
  9. Erik Twice

    Card/Deck Low Power Card Spotlight

    Personally, the largest issue I see with spells decks is, well, not having enough spells. I always seem to have enough "payoffs" but not enough cantrips or whatever.
  10. Erik Twice

    Card/Deck Low Power Card Spotlight

    Not quite. Divert resolves and changes the target of Counterspell to itself. Then Counterspell fizzles because its target no longer exists. This doesn't matter in most situations but might if you run Baral, Chief of Compliance or whatever.
  11. Erik Twice

    Card/Deck Low Power Card Spotlight

    I do believe Divert is the best of its kind. Costing U makes it far easier to find a target than any other card like it. Still, remember that, historically, the main use of Divert has been "Counter target counterspell".
  12. Erik Twice

    General The Draft Exchange

    I would love to make some exchanges. I'm reaching the point where I can see myself doing many more changes without a lot of play so any help is welcome :)
  13. Erik Twice

    General "Looking for a card"-Thread

    May I ask for suggestions on Red Three drops?
  14. Erik Twice

    Card/Deck Single Card Spotlight

    That's why we are here for, right? :) Nothing wrong with thinking about weird cards!
  15. Erik Twice

    General Let's talk about generating value

    Tempo means "one player turn" in Chess. Hence, if you can generate a chess game out of Man-O'war, it's a tempo card.
  16. Erik Twice

    Card/Deck Single Card Spotlight

    What I'm trying to show is that these cards are not very great by comparing them to middling cards that do pretty much the same thing. As in, if I had the choice, I would play Djinn over Soramaro or not use its ability. I simply don't think the cards work well. If I see them in a cube, there's a...
  17. Erik Twice

    General Let's talk about generating value

    FoF could be Divination or any other draw spell. It could even be Mulldrifter. Being a spell instead of a creature is not the important part here, what matters is what you have to do to get value. The weird one out, if you ask me, is Forbid, which is both "value" and card disadvantage. I...
  18. Erik Twice

    Card/Deck Single Card Spotlight

    Meloku is good enough that any synergy he might have with other cards doesn't matter. Unless that card is Fastbond. The other cards are weak. The problem with the Kamigawa "Return land to hand" mechanic, as I see it, is that it was hard to give it a fair cost. At 1 it would be too cheap, but...
  19. Erik Twice

    Card/Deck Single Card Spotlight

    Quirion Ranger What do you guys think of this card? I can't evaluate it in a cube environment very well, despite having interesting tap effects in my cube!
  20. Erik Twice

    General Let's talk about generating value

    Look what I did, for value. - Unknown I dislike "Baneslayers". I don't like cards that generate a game-winning advantage if not killled on the spot, because I'm allergic to games ending and I don't think it's where the fun of Magic lies. But, when I think about it, the problem is not...
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