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  1. FlowerSunRain

    General No Lands

    4-6. With more then 6 we booster draft, unless a lot of the players are new, in which case we just go slow and do it so we can share info.
  2. FlowerSunRain

    General No Lands

    http://riptidelab.com/forum/threads/westchester-draft-outline.307/ Maybe on a theoretical level, I would say that it holds in practice. I mean, if you took 12 superhardcore Magic dudes and had them play my cube twice a week, every week it might become an issue, but cube is confusing and...
  3. FlowerSunRain

    General MODO Cube Redesign

    Shit, I was just thinking about beefing up my zombie theme, I am going backwards here?
  4. FlowerSunRain

    General No Lands

    I usually use Westchester Draft , so we don't pick 45 even though we look at over 50 per player. The nice thing about this format is that there aren't any "15th picks". The loose cards that no one wants are swept away at the end of the round and no one has them in their pile.
  5. FlowerSunRain

    General No Lands

    I like this kind of tension when it is directly linked to the conclusion of the game. Like, to use a board game example, praying for a 5 or a silk in my final free tile in Medici. In cube, after I draft I still have to play ~9 games of Magic. If my draft busts and I get rolled all through...
  6. FlowerSunRain

    Sets [DTK] Dragons of Tarkir Spoilers Thread

    In their defense, do you remember the screams of joy when they printed yet another llanowar elf? The entire idea of printing cards for cube strikes me as dumb. Just print awesome designs and people will want to play them. Actually, they are doing that, I just find the idea of pandering...
  7. FlowerSunRain

    General No Lands

    I already do this. I have no lands in my cube. All lands are roto drafted afterwards. We do 8 picks per player usually. My land binder contains most lands you'd conceivably want, minus strip mine, wasteland (recent drop, it had been in fore a long time), library of alexandria, workshop, bazaar...
  8. FlowerSunRain

    Sets [DTK] Dragons of Tarkir Spoilers Thread

    GG, best set ever.
  9. FlowerSunRain

    FlowerSunRain's Cube

    I'm probably going to use the new GG dude along with my old friend revered hunter and try to push green devotion along again, using the +1/+1 counters are a fallback/superbest friend. Ram-Gang looks good here (incidental goblin too), maybe Xenagos God of Revels and new Surrak (stealing "Gruul...
  10. FlowerSunRain

    The Board Game Thread

    Power Grid is one of those games that is both great and flawed, but once you get used to it the flaws seem to make it even greater. If you like the game, a lot of the expansion maps are way better then USA/Germany. I particularly like China, Spain/Portugal, and India.
  11. FlowerSunRain

    The Board Game Thread

    It's a much better game, but I don't think it'll fix your problem with always being the wolf.
  12. FlowerSunRain

    Sets [DTK] Dragons of Tarkir Spoilers Thread

    Is the release of Magic Origins a triggered ability and does it activate Avatar of the Resolute's ability that may or may not be triggered?
  13. FlowerSunRain

    Sets [DTK] Dragons of Tarkir Spoilers Thread

    I think I need at least three more people to confirm that this isn't a triggered ability. Also: http://magic.wizards.com/en/articles/archive/arcana/announcing-magic-origins-2015-02-08 July
  14. FlowerSunRain

    Sets [DTK] Dragons of Tarkir Spoilers Thread

    Could I get some clarification on whether or not that is a triggered ability?
  15. FlowerSunRain

    Sets [DTK] Dragons of Tarkir Spoilers Thread

    There's tons of great tools in this set, I can't complain. Design keeps getting better and better.
  16. FlowerSunRain

    FlowerSunRain's Cube

    Nope. I think they are expendable.
  17. FlowerSunRain

    Sets [DTK] Dragons of Tarkir Spoilers Thread

    I'd say he had a good run, but he really didn't. Not sure why I never wrote trample on it, now I don't have to.
  18. FlowerSunRain

    General MODO Cube Redesign

    Maybe I'm an outlier, but my cube has produced 3-0 decks that don't run any cards over 3cc, nevermind the less specialized aggro decks that don't want cards over 4cc. Cards like Batterskull and Wurcoil not only have no place in those decks, they are often irrelevant against them. Personally, I...
  19. FlowerSunRain

    Sets [DTK] Dragons of Tarkir Spoilers Thread

    Umm, a little on the nose?
  20. FlowerSunRain

    Sets [DTK] Dragons of Tarkir Spoilers Thread

    Ire Shaman couldn't have been any better, love that card. Weak rebound card, but I guess that needing to nerf/colorshifted that green card whose name I can't remember even though I play the damn thing was needed for the limited environment? Black three drops are quickly becoming one of the...
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