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  1. FlowerSunRain

    Sets [KTK] Khans of Tarkir Spoilers

    Liliana Vess is the card I always hypocritically defend, but rarely actually gets a cube spot. Now having look at her and Nissa directly side by side, I think I'm about ready to concede that case.
  2. FlowerSunRain

    General Fight Club

    Goblin Guide gets unconditional 2 power and free information at the cost of sometimes giving out free cards. Giving out free cards is a pretty big deal, but getting an extra two power attack on top of your Isamaru is great. Swiftspear gives you less reliable power, but never gives up card...
  3. FlowerSunRain

    General Fight Club

    Card selection is great, but I think many cubes have ways to utilize raw card count. I think both cards are extremely real, have cubes that want them and are more interesting then a lot of the comparables.
  4. FlowerSunRain

    General Fight Club

    Wasteland vs Life from the Loam These cards aren't being compared due to being comparable. I don't want these cards in the same environment for what should be obvious reasons. Everything else being equal, what is more attractive to you, Loam's Graveyard engine ability or Wasteland's honesty...
  5. FlowerSunRain

    180 cards, 3 colour cube.

    The Wild West phase of cube development!
  6. FlowerSunRain

    General Fight Club

    I don't like any of those red/blue cards. Dack is just stupid. If he's stealing shit, he's mindnumbingly powerful. If there is nothing to steal, he's still ridiculously good. A twice as efficient, hasted merfolk looter is absolutely no joke. Ral is just an unfocused mess. He's...
  7. FlowerSunRain

    Card/Deck Single Card Spotlight

    While I've never played him in my own cube, Sarkan the Mad has always impressed me in my friend's cube. He's also a card I see misplayed a lot (as in player chooses the wrong line of play, not player doesn't understand how the card works), for whatever reason, which is a reasonably good sign for...
  8. FlowerSunRain

    Sets [KTK] Khans of Tarkir Spoilers

    The best com parables I can come up with are Kavu Climber, which is woefully underpowered and Bloodgift Demon, who is somewhat playable. The effects aren't the same, but the Soothsayer's is probably stronger even though the Phyrexian Arena is a better card then souped up Strategic Planning, on...
  9. FlowerSunRain

    General One Size does not Fit All

    The land change really helps with smaller drafts, but the lesser quality of the drafts at smaller tables is definitely noticeable. Jonas: Yeah, I want to get my cube down to about that size and see what can be done in that design space. The other option is to have, say, half of the pool be...
  10. FlowerSunRain

    The Dandy Cube (Chris Taylor's Cube)

    The one mana rebound spells have been great for me and prowess just gives them even more dimension.
  11. FlowerSunRain

    General One Size does not Fit All

    In general it seems that cubes are designed to be played at a variety of player counts, which inevitably comes along with all sorts of compromises that ensure it doesn't perform its best at any player count. From my vantage this seems like a logistical concern: its too much work to make separate...
  12. FlowerSunRain

    Sets [KTK] Khans of Tarkir Spoilers

    Only time will tell, but I think its the real deal. It help eliminate lots of windows of vulnerability. Like, say you go turn 1 Experiment 1, turn 2 scales and a dude. If they don't kill E1 right there, it can regenerate and get back to 3/3 off of almost any creature. Similar situations...
  13. FlowerSunRain

    Sets [KTK] Khans of Tarkir Spoilers

    That was, like, the first card I put on my preorder list. Between this dude, the keyword giving dudes and Hardened Scales, combined with the stuff we already have, the +1/+1 counter theme has basically everything you could want now and is more or less complete.
  14. FlowerSunRain

    FlowerSunRain's Cube

    I read this it it sounded awfully familiar. Ignacy Trzewiczek is my favorite designer among those game designers that have no games that I enjoy. I liked the idea of Stronghold so much, but it just didn't work. Hopefully Imperial Settlers is good...
  15. FlowerSunRain

    Card/Deck +1/+1 Counters

    I love fathom mage. That card with hardened scales is going to be hilarious. Its pretty hard to get me to give a shit about a low impact 4-drop, but fathom mage manages it. While Khabal Ghoul is on theme, he is slow compared to his comparables. I like Mortician Beetle and Nighthowler as a...
  16. FlowerSunRain

    Sets [KTK] Khans of Tarkir Spoilers

    For as silly as a Kung-Fu Sea Serpent that pops out of nowhere and kicks your ass is, its actually exactly what I want a 7 mana blue creature to do.
  17. FlowerSunRain

    Sets [KTK] Khans of Tarkir Spoilers

    On "red" one drops: I don't run it yet, but this thing has a 97% chance of joining my cube next update: Bloodhall ooze
  18. FlowerSunRain

    Card/Deck Sultai Synergy

    Unfortunately, I'm still kinda at level one here with this theme trying to figure out what is available and how it intersects with the other stuff I do. Once I wrap my head around that and bludgeon some concepts in, I can start sorting which ones are fun and which ones are filler. My gut tells...
  19. FlowerSunRain

    Sets [KTK] Khans of Tarkir Spoilers

    While I wrote my year in review in the context of my own cube, I think the passage Grillo quoted is fairly universally applicable. It has nothing to do with supporting themes or heavy testing. All I'm saying is. . . Wait, he already said it. I know I love my cube, I love how it plays and...
  20. FlowerSunRain

    FlowerSunRain's Cube

    I haven't noticed an issue. Its hard to get stally when with this mixture of removal, creature buffing, evasion, egnines and urgency creating threats. Situations where two all in decks just gas out on each other rarely happens. Sometimes games with two green decks get really wide, but its...
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