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  1. Rusje

    General Custom Cards: The Lab

    The problem with screwing is sometimes the wrong colours, for which cycling lands help, but what if you get the screw that you do not draw lands? You could add landcycling (1) to many cards, but are there other ways?
  2. Rusje

    General Custom Cards: The Lab

    Well, you could add cycling lands… The problem I have with the homeland is that it gives colourless. If you play two colours and you only have one in play you are still screwed.
  3. Rusje

    General Ever feel like bounce > flicker?

    Lmftfy: morphling|usg sadly not included in my urza cube due to requests regarding headaches with combat math, hard to remove etc
  4. Rusje

    General CBS

    Am I the only one who got the image of the bad firelord from avatar the last airbender cartoon flashback from this quote?
  5. Rusje

    General Ever feel like bounce > flicker?

    Why not keep damage on the stack? Please explain to me the difference between shock and an archer against a creature. Now one goes on the stack, the other not on combat…
  6. Rusje

    General Post your Favourite Unusual Archetype/s

    Ah, stacks and cards like no mercy Pestilence Worship Form of the dragon Smokestack Pariah Living lands Humility and many more. Any card that changes the way the game has to be played without being a big threat which ends the game if the other cannot answer it makes me happy.
  7. Rusje

    Card/Deck Single Card Spotlight

    True, either: 1) basic box and hand out 2) put them in the cube, which takes space/picks and do not mind that one takes them all You cannot have them both. You can solve your conundrum by allowing players to pick 3 lands from your land box, where there are a lot of vistas and some lands which...
  8. Rusje

    Card/Deck Single Card Spotlight

    Or put the vistas in the basic land box and hand out 3 to each player…
  9. Rusje

    General CBS

    The problem with island+mountain is that if one does not play blue in the end that a pick is wasted. Still, much better than duals in draft but I think the voucher solves the this land is not always used problem.
  10. Rusje

    General CBS

    Isn’t it better to have vouchers like: Hand in 1 pick a land from this pile Hand in 2 pick a land from that pile Hand in 3 for a fetch of choice Hand in 4 for cradle? It prevents the wrong color picking problem and keeps the idea that one can choose between many “bad” fixing lands or a few good...
  11. Rusje

    General Spaaaaace: To Unfinity and Beyond!

    Just like me, but a tad earlier. I guess original Mirodin?
  12. Rusje

    General CBS

    What is wrong with searching once for the win? It is just one shuffle, which you could forego if you win, e.g., Academic rector
  13. Rusje

    General CBS

    Why not wishing? It is kind of like searching but then a lot quicker. The remainder of the deck can then be anything you want, only have 15 sideboard cards ready. That leaves 3 battles, 3 golden wish, 4 death wish, 4 burning wish, 4 wish in your deck and 1 battle and 1 golden wish in your...
  14. Rusje

    General Fight Club

    Hidetsugu's Second Rite
  15. Rusje

    General Fight Club

    Unless counters/prevention is a big deal (or you need it to be an instant). 12 mana is a lot though.
  16. Rusje

    Sets [DMU] Dominaria United Spoilers

    no mercy Lurking evil
  17. Rusje

    General Fight Club

    Nope, channeler replaces man o war. But Barrin is different it could be an engine. Eg. shimmering wing Flickering ward apples and pears and so on
  18. Rusje

    General Defining & Optimizing Complexity

    Well, plargg may be one off but it is also not. There are many creatures which draw or do something like that. Mentally, it is easy to parse.
  19. Rusje

    General Defining & Optimizing Complexity

    There is also something called complexity for the opponent. The saga commands full reading to know whether you have to answer it while Plargg reads for the opponent like tap, cast something from the top of your library. Furthermore, for drafting/including you need to know the full card. That’s...
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