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  1. ahadabans

    Retro Combo Cube

    Ester Tinker and Tell vs BUG Reanimator Both combo decks so should be pretty wild I’m guessing. Game 1: BUG on the play is missing blue but has a T1 entomb, Bogardan Hellkite and Frantic Search in hand. Esper tapped land go, BUG entomb Borborygmos Enraged. BUG no island T2, land go. Esper...
  2. ahadabans

    Retro Combo Cube

    Ester Tinker and Tell vs Naya Zoo Game 1: Esper keeps shaky hand on the play. Land then Azorius Chancery, into T3 Overflowing Chalice. Not stellar. Naya with a super sweet start of Wild Nacatl into Kird Ape into Call of the Herd. 6 damage dealt before Esper Supreme Verdict to reset the board...
  3. ahadabans

    Retro Combo Cube

    Two more quick swaps to again add a little more to control. OUT >> IN Hymn to Tourach >> Inquisition of Kozilek Kjeldoran Outpost >> Solemn Simulacrum Hymn is more powerful certainly, but it's double black, more prone to random hosing. T1 disruption is really good and I want a high density...
  4. ahadabans

    Retro Combo Cube

    Horn of Greed + Fastbond. Play a land, draw a card, rinse and repeat. That can be plugged into some sort of Simic shell to just get a huge early lead. Or you can run it in storm for pure combo. Maybe there's a Selesnya landfall version too? I don't know.
  5. ahadabans

    Retro Combo Cube

    Small update based on feedback from Grillo along with two other small changes. OUT >> IN Doomwake Giant >> Murderous Cut Undead Gladiator >> Languish Icatian Javelineers >> Thraben Inspector Eidolon of Blossoms >> Sarruk, The Hunt Caller Targeted removal and another sweeper to help Bx...
  6. ahadabans

    Retro Combo Cube

    Cool. I like murderous cut a lot. Damnation I've chosen to exclude on grounds of it being the same card as Wrath. But what about Languish? I had that in for a bit I think. No phyrexian mana at present, so dismember is not an option right now. Profane Command I actually think sucks. It's too...
  7. ahadabans

    Retro Combo Cube

    Thanks for the feedback. As the cube is combo, it's not really going to revolve around flexible draft picks. This isn't really an incremental-magic sort of cube which is what flexible cards generally support. To some extent drafting is going to feel a lot less flexible here. Not sure...
  8. ahadabans

    Retro Combo Cube

    Bant Opposition vs Elves! I might have to rename the Bant deck to something other than opposition since I never can draw it. Let's see if this match follows that trend. Game 1: Elves on the draw keep a dodgy hand full of gas but just two lands. Bant also with a slow hand. Tapped land go...
  9. ahadabans

    General CBS

    My feeling is discard in general is a unique feature of black and something that I generally want to have a decent amount of. The targeted and random versions being the most powerful simply because the value of discard is really about how much disruption it causes. Higher powered lists I...
  10. ahadabans

    Retro Combo Cube

    UPDATE: Been wrestling a bit with the aggro/control dynamic in this cube. Despite the slightly less focused nature of the control test decks, they are definitely doing poorly compared to their slicker aggro counterparts. And part of this is due to how much power creep I've allowed at lower CMC...
  11. ahadabans

    General CBS

    I don't run Nightveil, but I think it is very good here. Maybe better if you are pushing mono blue devotion so it has multiple uses. My feeling is that Nykthos needs critical mass or it just sucks. Lake is a very good compliment to it since you can ramp out a bunch of stuff with Lake, then...
  12. ahadabans

    General CBS

    My 2 cents, yes. But you probably already knew since I think you've been following my combo cube testing. Gary is very good as a late game finisher in any black deck that will have black permanents in play. If you want to break that and make Nykthos worth it, IMO you need to consider a few...
  13. ahadabans

    Retro Combo Cube

    Mono Black vs Goblins! Battle of the undefeated decks. Both have gone 3-0. Both with a game record of 6-2. Should be an interesting match. Games won’t drag out, that I’m pretty sure of. Each of these is quite aggressive, though Goblins are less about bleeding you slowly compared to mono black...
  14. ahadabans

    Retro Combo Cube

    Goblins vs BU Psychatog Control Pretty disappointed that UB got crushed last match. This might be an equally bad matchup but let’s see what happens… Game 1: Mono red with a good start. Cursed Scroll into Lightning Mauler. UB duress, take Fireblast. T2 I evolving wilds but maybe I should have...
  15. ahadabans

    General CBS

    FSR really hits the nail for me. My personal feeling is that the cube community has fragmented a bit. It's feels very cliquey now. Problem with that though is this is already a fringe format. Doesn't feel like a good evolution to me. The holistic argument is really strong IMO. And there's...
  16. ahadabans

    General CBS

    I forgot about the ninja deck. That's a good call. Another good example of this is Liliana's Specter versus Hypnotic Specter. Hippie is much more powerful in a vacuum. If you want a powerful disruptive card that all black heavy decks can just access, Hippie's the choice between these two in...
  17. ahadabans

    General CBS

    Yeah, scryb ranger and cloud of faeries are not in cube because of the bodies. The first has flash, a sweet untap trigger and is really effective against blue decks. The other is a combo engine which also cycles when not super useful. I think those are really bad comparisons honestly. By the...
  18. ahadabans

    General CBS

    This is the key part right here. I believe the entirety of everyone's disagreement centers around what this particular slot in cube is for (which is individual specific). If you are looking at this card as a slot for human/anthem/tempo/pants support, it's not even a close comparison. Fiend...
  19. ahadabans

    General CBS

    To be fair, I can see the body on Freebooter being less bad in a lower powered environment. Especially if equipment/aura/anthems is a big theme. Flying is very relevant there. Higher powered environments, both bodies are just useless so it's much more about the disruption where fiend >>>...
  20. ahadabans

    General CBS

    As with most spell effects, having it stapled to a body is more relevant than it seems. That goes for both of these cards. I don't think they are filling a quota at all. It's a unique and powerful effect that black decks of all flavors benefit from. Hand disruption is good. Sacrificial bodies...
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