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  1. Nemo

    General Embrace the Chaos / Cube Occasionals

    Who the hell is this guy? That's what comes to mind as I read this excellent post, along with a bunch of tangents to read the linked content, including the remarkable post about modular cubes. I came onto this forum this evening looking for something interesting and stimulating, and my brain is...
  2. Nemo

    The Elegant Cube

    Here's what I came up with last night: http://www.cubetutor.com/cubeblog/148545. Given the cards I own, this ends up being about a $175 cube makeover. Not too bad. I subbed in a mix of 30 dual lands that I own. I'll probably buy checks and shocks when they rotate out of standard and skip the...
  3. Nemo

    The Elegant Cube

    I love the design principles behind this cube. The level of balance and depth evident in this cube are really refreshing. Choosing to make the format slow and lower powered is not intuitive, but I think it makes a ton of sense if the goal is to design the most satisfying draft format. I don't...
  4. Nemo

    General Supporting aggro without making it poisonous

    I was scratching the surface of your cube last night, and I'm very interested in it. I might have to price it out and consider using it as a template. I had actually wondered about the viability of a slower cube with a different sort of aggro. Thanks for including UW and UG examples, because...
  5. Nemo

    General Supporting aggro without making it poisonous

    Fair enough; I shouldn't have called them boring. I appreciate being reminded of my biases. In fact, I am specifically trying to support a wider variety of interests, recognizing that my cube started out with too much emphasis on themes that I like. That's why I'm asking questions. I actually...
  6. Nemo

    General Supporting aggro without making it poisonous

    I'm fine with the idea that some number of one drops will be purely for aggro decks. I just don't want a big pile of them, and I'm interested in seeing more of the creative ways that people have made aggro interesting to draft. There just aren't that many interesting options at 1CC compared to...
  7. Nemo

    General Supporting aggro without making it poisonous

    I love the thoughtful content on this site, which I discovered just in the past couple of days. My cube project has plenty of issues, but how to properly integrate interesting aggro is the one I'm thinking about the most right now. My first cube versions left out most of the one drops because...
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