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  1. Rusje

    General Spaaaaace: To Unfinity and Beyond!

    Just like me, but a tad earlier. I guess original Mirodin?
  2. Rusje

    General CBS

    What is wrong with searching once for the win? It is just one shuffle, which you could forego if you win, e.g., Academic rector
  3. Rusje

    General CBS

    Why not wishing? It is kind of like searching but then a lot quicker. The remainder of the deck can then be anything you want, only have 15 sideboard cards ready. That leaves 3 battles, 3 golden wish, 4 death wish, 4 burning wish, 4 wish in your deck and 1 battle and 1 golden wish in your...
  4. Rusje

    General Fight Club

    Hidetsugu's Second Rite
  5. Rusje

    General Fight Club

    Unless counters/prevention is a big deal (or you need it to be an instant). 12 mana is a lot though.
  6. Rusje

    Sets [DMU] Dominaria United Spoilers

    no mercy Lurking evil
  7. Rusje

    General Fight Club

    Nope, channeler replaces man o war. But Barrin is different it could be an engine. Eg. shimmering wing Flickering ward apples and pears and so on
  8. Rusje

    General Defining & Optimizing Complexity

    Well, plargg may be one off but it is also not. There are many creatures which draw or do something like that. Mentally, it is easy to parse.
  9. Rusje

    General Defining & Optimizing Complexity

    There is also something called complexity for the opponent. The saga commands full reading to know whether you have to answer it while Plargg reads for the opponent like tap, cast something from the top of your library. Furthermore, for drafting/including you need to know the full card. That’s...
  10. Rusje

    Sets [DMU] Dominaria United Spoilers

    It is no prismatic vista That’s for sure. It is a gate if that’s up your alley
  11. Rusje

    General Defining & Optimizing Complexity

    Please, do not ever mention Dead ringers again. How it is worded is an abomination: slightly better would have been: destroy two target non-black creatures that are the same (or share the same) colours. They cannot be regenerated. Better yet, forget it ever existed because even if you understand...
  12. Rusje

    Sets [DMU] Dominaria United Spoilers

    Enlist is a much simpler, but also one sided (on many sides) of banding. Sadly it is still complex and it will screw up pre-combat math big time.
  13. Rusje

    Sets [DMU] Dominaria United Spoilers

    How is the raven man a madness payoff? You still have to discard the card to be able to madness it. Did you mean discard payoff (e.g. cycling, the imp and so on)?
  14. Rusje

    Sets [DMU] Dominaria United Spoilers

    I am rooting for a fun environment. No kicker no problem. seriously, dominaria has all and too much. I rather have them do something great (and old) than something boring (and new)
  15. Rusje

    Card/Deck Single Card Spotlight

    How are the new incarnations comparable to the old except for their type? One does something for the grave, the other has evoke?
  16. Rusje

    Card/Deck Single Card Spotlight

    The amount of graveyard removal is your choice. Sadly the black and green one are comparatively weak. I suggest more creatures which accidentally remove cards from the graveyard and more cards like wonder. It is a challenge to get it into the yard, it gives a nice bonus, and can provide great...
  17. Rusje

    General CBS

    True, I am all ears for a stacks deck but that does not fly with the mana cost of the sun. Control could work, but the drawing needed for control is lacking in white.
  18. Rusje

    General CBS

    The problem is more how to get the first one. White does not have much card draw, does not have much non-enchantment tutors…
  19. Rusje

    General CBS

    You forgot comboish/reanimate; test of endurance Miraculous recovery Karmic guide Approach of the second sun How to make the sun work is a challenge. The test is workable with the enchantment tutors
  20. Rusje

    General CBS

    Well, the problem with choosing only one colour is that one is often lacking in one or more departments (e.g. enchantment destruction for red). Both single colour cube as all colours but super lands have their own design challenges
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